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Help With Skyrim Special Edition LOD


ToxicStarSlayer0TSS0

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So I was following through a tutorial on how to do LOD though it was showing Original Edition of Skyrim.

I did exactly what it said I got it all correct except this one error I got when trying to generate LOD for static objects.

 

Error I got:

 

Texture atlas build failed with the following errors:
Data\Meshes\LOD\Mountains\MountainCliff02_LOD_1.nif
Here is what the full Loading Screen says.
Using 8 processors/cores.
Creating queue of files to be built...
Building 81 chunks at level 4.
Building 25 chunks at level 8.
Building 9 chunks at level 16.
Building 4 chunks at level 32.
Building object texture atlas...
Texture atlas build failed with the following errors:
Data\Meshes\LOD\Mountains\MountainCliff02_LOD_1.nif
Waiting for build worker threads to finish...
Build canceled. All worker threads have been terminated.
0 LOD object triangles.
0 were rejected (0 degenerate, 0 under landscape).
0 total LOD object vertices.
No major issues detected.
Do I have to do something different?
I'm new to creating LOD so if you can explain the fix in a simple way that'd be nice.
Edited by ToxicStarSlayer0TSS0
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