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[Request] Open Audio Files


Palewhiteprints

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The audio files (*.npck, *.nbnk) are standard Audiokinetic WWise sound banks. You can download it from their website (free for non-commercial use). (It is available, but seems to lack the ability to import it's own files - even it's own .wav's lol. Requires the original files + xml data it originally created). Alternatively, there are open source tools for extracting (but to repack them would require more work).

 

*.nbnk files, you can use bnkextr v1.1 (from github).

*.npck files, you can use quickbms + his akpk_avengers.bms script (from aluigi's site).

Once the files are extracted, use ww2ogg 0.24 (from github), with the command line option shown below.

 

> quickbms akpk_avengers.bms bgm_ingame.npck

- 75 files found in 0 seconds

 

> ww2ogg --pcb packed_codebooks_aoTuV_603.bin 00000000.wav
Audiokinetic Wwise RIFF/RIFX Vorbis to Ogg Vorbis converter 0.24 by hcs
Input: 00000000.wav
RIFF WAVE 4 channels 48000 Hz 564968 bps
3582000 samples
- 2 byte packet headers, no granule
- stripped setup header
- external codebooks (packed_codebooks_aoTuV_603.bin)
- modified Vorbis packets
Output: 00000000.ogg
Done!
And now it's playable (to clean it up afterwards, run it through revorb or similar)... npc002_talk.npck --> 000000e4.ogg - "Nothing can stop us."
Edited by v00d00y
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