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Can't identify combat mod


urbanwaste

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As title suggests could really use some help figuring out what mod is making enemies seem to have a set level rather than the standard scaling. I tried to begin a new game as a companion and the first quest sent me to level 13 enemies that one shot me. Another save sent my level 8 character to fight level 28 vampires.



Here's my load order. It definitely isnt MLU as I uninstalled and it was still there so tried to reinstall with vanilla enemy level patch and it was still happening.



GameMode=SkyrimSE



Skyrim.esm=1


Update.esm=1


Dawnguard.esm=1


HearthFires.esm=1


Dragonborn.esm=1


Lanterns Of Skyrim - All In One - Main.esm=1


Unofficial Skyrim Special Edition Patch.esp=1


ApachiiHair.esm=1


SMIM-SE-Merged-All.esp=1


CinematicFireFX.esp=1


Immersive Sounds - Compendium.esp=1


EnhancedLightsandFX.esp=1


ELFX - Exteriors.esp=1


Cutting Room Floor.esp=1


WICO - Immersive Character.esp=1


WICO - Wild Hunt Gears.esp=1


Hothtrooper44_Armor_Ecksstra.esp=1


icepenguinworldmapclassic.esp=1


SkyUI_SE.esp=1


UnreadBooksGlow.esp=1


Lanterns of Skyrim Light Balance Patch.esp=1


AHZmoreHUD.esp=1


PassiveWeaponEnchantmentRecharging.esp=1


Better Vampires.esp=1


WICO - Immersive Dawnguard.esp=1


MLU.esp=1


CollegeOfWinterholdImmersive.esp=1


WICO - Immersive People.esp=1


Obsidian Weathers.esp=1


OBIS SE.esp=1


Ordinator - Perks of Skyrim.esp=1


Hothtrooper44_ArmorCompilation.esp=1


Immersive Weapons.esp=1


Smilodon - Combat of Skyrim.esp=1


dD - Enhanced Blood Main.esp=1


Mortal Enemies.esp=1


CWIELnFXSEPatch.esp=1


Immersive Encounters.esp=1


Quest Conflict Fixes.esp=1


CFTO.esp=1


Run For Your Lives.esp=1


Inigo.esp=1


Immersive Horses.esp=1


Immersive Patrols II.esp=1


Skyrim Flora Overhaul.esp=1


Recorder Follower Base.esp=1


ForgottenCity.esp=1


The Paarthurnax Dilemma.esp=1


Apocalypse - Magic of Skyrim.esp=1


BlendedRoads.esp=1


Seraphim - PrettyCourier.esp=1


XPMSE.esp=1


FNIS.esp=1


Apophysis_DPM_SE.esp=1


WeightLessLegacyAll.esp=1


CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp=1


RaceMenu.esp=1


RaceMenuPlugin.esp=1


FireBurns.esp=1


WICO-Immersive Weapons Patch.esp=1


USSEP-Immersive Weapons Patch.esp=1


Marie Follower - Vampire Normal Weight.esp=1


SuperbSerana.esp=1


Tiwa44_Minidresses_CBBE.esp=1


Tiwa44_Minidresses_Dragonborn_CBBE.esp=1


BarenziahQuestMarkers.esp=1


Dragonborn Delayed - After Horn Of Jurgen Windcaller.esp=1


fastermining3-3.esp=1


ISC Enhanced Blood Patch.esp=1


NoBSAIProjectileDodge.esp=1


ABT SE - Kevkas All-in-One.esp=1


Apocalypse - Ordinator Compatibility Patch.esp=1


ICOW_WICO_Patch.esp=1


CWIOrdinatorPatchSSE.esp=1


Dark Face Bug Fix.esp=1


Skysan_ELFX_SMIM_Fix.esp=1


MLU - WICO.esp=1


MLU - Immersive Armors.esp=1


MLU - Vanilla Encounter Zones.esp=1


Alternate Start - Live Another Life.esp=1


ELFXEnhancer.esp=1



Appreciate any help. Added a screenshot showing the enemy level on my HUD, not sure what is making this appear either, or if its the same mod.


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Morrow Loot?

 

"Skyrim's Enemies Deleveled
Short explanation: many enemies will significantly outlevel you in the beginning, and then underlevel you at the end. Skyrim's enemy scaling is governed by Encounter Zones, which control the minimum and maximum level spawns within. If a dungeon's Encounter Zone has a minimum of 20, and you walk in at 10, it will treat you like you're 20. Skyrim hardly uses this mechanic, but MLU sets new minimums with identical maximums to lock enemy spawns at specific levels. Levels range from 10 to 70... as does the loot."

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Hmmm you have vanilla encounter zones add on for Morrowloot so that shouldnt be the direct cause. I would move the vanilla encounter zones to the very bottom. It may be ELFX Enhancer overriding it somehow.

Best way to tell is to check for conflicts in SSEEdit

For now just move Encounter Zones to the bottom and see if that fixes it

Alternatively you could make a smashed patch. If you decide to do this I can give further advice on how to do it

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