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xLODGen messes up world map?


CcaidenN

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I've been messing around with making the best looking LOD setup and a few users suggested to use SSELODGen beta for the terrian followed by DynDOLOD for everything else. I downloaded xLODGen beta, ran it for SSE with only terrian selected, then ran TexGen and DynDOLOD. When I went in game, my world map was messed up. The water was all blocky/pixelated and there was flickering on random parts of the map. Exited out, turned off "Quality World Map" mod; no change. Exited back out, disabled the textures and meshes added by SSELODGen and it was fixed. Anyone experience this? Can I prevent it? Currently I'm just not using it and sticking with DynDOLOD.
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