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[Mod Request] Slower stat/(skill) growth and agility longswords


Zajuts149

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I am not yet capable of modding this game, and so far I haven't really felt the need too. I have a couple of minor mods installed, but there is something I really start seeing a need for. I think the Strength and Agility stats increase too fast compared to some of the skills, and would like to slow them down a bit. It would also be nice to have all the longswords agility based, so there is more balance between Strength/Agility.

 

One thing I really want nerfed, and it became even more pressing as I recently started a Hardcore game, is Horse-riding. There are so many ways to help increase horse-riding skill, and it tops out way too early. It would be nice if you actually had to use some of the trainers to gain skill here, especially in Hardcore, as you have to ride around a lot since there is no fast travel.

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  • 2 months later...

I finally managed to cobble together a mod to slow down the xp gained when riding, but it doesn't work. I edited rpg_param.xml in notepad++, packed it in a .zip with an empty rpg_param.tbl in a Lib/Tables/rpg folder and renamed .pak. I put the pak in "Data" folder and that folder in a folder named after .pak and put that in the "Mods" folder. What am I missing?

 

edit:

Ok, I tried to repack the files, I made a manifest and after starting the game I checked the console, and it seems my mod isn't opened. The game tries to open the *.pak, but unlike a couple of other mods that uses different files doesn't get a confirmation that it is opened.

Edited by Zajuts149
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Finally got some results. For some reason, I couldn't reduce the HorseRidingXPPerDistance parameter that would take effect in the game, but when I increased the HorseRidingAwardDistance parameter, I managed to slow down the Horseriding xp gained. Now it will be more fun playing Hardcore without having 20 in horseriding, while the other stats are barely up to 5...

Need to test a bit to find the optimal distance.

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