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Howdy all...

 

It's been awhile since I've been on here, and just as long since I have delved into the G.E.C.K. I've made some minor mods just for personal use and have messed around with re-texturing existing meshes. But I ran into something I wanted to do that I have no idea how to go about it. Regarding the "RestroomMirror01-03" static objects and their corresponding texture in the archives "brokenglasssheet01.dds", there are 4 textures in the file and only 3 objects using 3 of them. I was hoping to make a 4th object using the remaining, unused texture (the intact mirror), but I have no idea how to set the mesh to use just that portion of the texture. If anyone is still around who may be able to enlighten me as to how to do it, or to where I can find out, it would be much appreciated.

 

Thanks in advance,

 

- NNG

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