CanaanBlackSoul Posted October 6, 2018 Share Posted October 6, 2018 Like the title says, i have been looking for a tutorial on how to properly import weapon meshes into skyrim special edition. ive been scowering the web all day but all i have found are oldrim tutorials from 7 years ago. could really use some info on the workflow that goes into it. Link to comment Share on other sites More sharing options...
Algabar Posted October 6, 2018 Share Posted October 6, 2018 I'm certainly not an expert. But as far as I know, there's currently no direct way of importing custom weapon meshes into Skyrim SE. Not sure about 3DS MAx (I don't have it), but with other tools like Blender, there's no working export plugin. You can try to export your weapons in obj format and convert them with Outfit Studio. Not sure though if converting with Outfit Studio works for weapons. What I did (and what works) is creating custom weapons on an "Oldrim" basis. Then I "ported" that weapon mod like any other "Oldrim" mod.Meshes should be converted with "NIF Optimizer": https://www.nexusmods.com/skyrimspecialedition/mods/4089Textures can be used "as is"For most .esp files opening them in the SE Creation Kit and res-saving them is all you need to do. Link to comment Share on other sites More sharing options...
CanaanBlackSoul Posted October 6, 2018 Author Share Posted October 6, 2018 So I actually think i figured it out, in outfit studio by right clicking the mesh and going to properties if you deselect skinned, its removes the unnecessary bones etc. and keeps the bstrishape. If this works as I think it does. I might have solved my own problem and will likely post a tutorial for modders in the future. heres hoping for tes 6 bethesda drops the archaic nif file format as not modern 3d software seems to support it. collada./dae seems to be the most common now. Link to comment Share on other sites More sharing options...
Algabar Posted October 6, 2018 Share Posted October 6, 2018 Thanks for the update! Migh save me some time in the future. :cool: Link to comment Share on other sites More sharing options...
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