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Flaming eye mod


Blackbirds77

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I'm sure that it can be done, however I'm not sure the best way to go about it.

 

Off the top of my head I could see it working between 1 to 3 ways.

1. Add a glowing eye ability via CK to the player. If that works, that would allow for the most compatibility with custom races, and also allow you to shut it off.

2/3. Editing a body/eye mesh and adding a nod that causes a glowing or flaming eye. This would cause more race/body compatibility issues, but would be independent of adding an extra ability to the actor.

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I'm sure that it can be done, however I'm not sure the best way to go about it.

 

Off the top of my head I could see it working between 1 to 3 ways.

1. Add a glowing eye ability via CK to the player. If that works, that would allow for the most compatibility with custom races, and also allow you to shut it off.

2/3. Editing a body/eye mesh and adding a nod that causes a glowing or flaming eye. This would cause more race/body compatibility issues, but would be independent of adding an extra ability to the actor.

I wish I knew how to do either of those my experience with CK is place object (crashes)

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