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Need some help with modding perks (i'm a noob)


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So i was messing around in the Creation Kit and i'm trying to add a perk in the game, i know this isn't really possible to add perks to the perk tree, but that's not what i need, what i want to do is just add it to the game in a way that you can get it by collecting a magazine, i'm not really sure how to do this but i think if i duplicate an existing perk and edit it, then set up a magazine to give it to you somehow it should work,

 

But my main question is : I want to lower charisma by 3 points, but keep the price at vendors the same, so only speech checks are affected, is that even possible or am i being stupid, also if it reduces charisma by 3 points, will this break the game by putting you at -2 charisma or will it just make you trash at anything charisma related?

 

I would appreciate some help with this since i'm a total noob to everything mod related, i don't think it's possible but i'm still asking just in case i missed something obvious to more skilled people.

Edited by JustAnotherHuman25
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Actually... There's a framework to be able to level up & pick unlimited perks. Then the Vanilla tree can have ranks added to the end of the others, as a way to provide a custom perk. It would be fairly easy to add a perk to the player by a script that is placed on a object in the world. Also it's fine to stipulate that in order to use this perk you must use console commands. I'm just saying. Don't stick to thinking that what you know is a roadblock, I'm just saying, many ways to go around those roadblocks. Well, unless it's a Police roadblock, and then you are just done for.

 

 

You would ask here for a script to do it. The Papyrus Primer is what I use for a home page for the official wiki. If it was me I wouldn't mess with the Barter at all. Just leave it be. It works off some game settings I believe. If you are saying that is hardcoded in the .exe so that a drop in Charisma lowers the game setting. It's news to me. There are two vanilla perks dealing with the Barter Prices. I'm too lazy to look at them, but there are two ranks that provide a discount with vendors. What you would do is just drop the charisma & then add the part from those vanilla perks.

 

 

Don't forget that opposite math works too. Sometimes it's a positive number, but the - negative works too. Also it might help to think of Buy/Sell prices as being the same calculation. I'm not exactly sure, but there are only a couple of game settings that effect that. It's very simple. The perks are just modifying that built in game setting to balance Buy/Sell. But then again, if it were me I wouldn't worry about that. If you got a drop in Charisma, you got the drop. FO1 perks were like that. Get a buff with a debuff, people loved that way. Cause you have to choose strength/weakness at the same time.

 

 

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