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[LE] Help with a weird CK issue


maxarturo

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Hi everybody.

I'm having a weird CK issue with my cell creation, suddenly a part of the dungeon (some meshes that where created last and they are at the END-EXIT of the cell) are gathering one inside of the other when i go into the game to test it, wherever my "coc Marker" is. The cell is not that big at this point, i haven't added clutter yet or Navmesh, it's in the beginning of it's constuction.

It's the first time i've encounter something like this and i've done way bigger cells in the past. The only thing that is different with this cell is that 70% is off the grid.

- CK screenshot


- Skyrim screenshot that shows all the meshes one inside of the other



INFO :

- Master Files

Skyrim.esm

Update.esm


- Render Window Info

M#.26.08% (40.94Mb / 157.00Mb)


- Preferences Movement

Snap to Grid = 128

Snap to Angle = 45


If somebody know why this is happening, or can show some light to it i would be so GRATEFUL !!.

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What do you mean "70% is off the grid"?

Also try refreshing your cell window if anything. Even though rarely, sometimes placed objects get hidden.

Or try deleting the effected area and "rebuild" it.

It's a destroyed Dwemer dungeon, so meshes are not align with each other, some are submerged others are in an angle, something like after a big earthquake.

I'm going to delete and reconstruct all the end of the cell, as my last option since i've try everything else (duplicate cell, copy-cut to a new cell) I was just wondering if anyone knows anything about this because i was unable to find anything on the web.

Edited by maxarturo
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What do you mean "70% is off the grid"?

Also try refreshing your cell window if anything. Even though rarely, sometimes placed objects get hidden.

Or try deleting the effected area and "rebuild" it.

It's a destroyed Dwemer dungeon, so meshes are not align with each other, some are submerged others are in an angle, something like after a big earthquake.

I'm going to delete and reconstruct all the end of the cell, as my last option since i've try everything else (duplicate cell, copy-cut to a new cell) I was just wondering if anyone knows anything about this because i was unable to find anything on the web.

 

Sorry you have to rebuild it. I've never seen this before so I would assume its some sort of bug.

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If anyone is reading this, or has encountered this too.

I found out that for some reason when creating cells (dungeons) you can't go in a straight line indefinitely, there is some kind of border in which if you pass it, all those created meshes will gather (one inside of the other) wherever your "coc" - "teleport" marker is.


Solution = When you reach that point, just turn the other way !!!

Edited by maxarturo
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