I'm completely brand-new to this stuff, I have a little bit of coding experience plus a lot of Fallout 4 experience and I'm excited to test my creativity with CK & F4 and I heard you guys are the go-to gurus for CK help!
My goal: To create a Boxing Glove which produces the Zeta "push" effect on enemies and anything else you may feel ike punching too!
The problem: Although I almost done it by simply creating a new Boxing Glove weapon object and inputting the Zeta Enc effect into the "Enchantment" field, it ONLY WORKS on enemies while they are still alive after a hit. i.e. if you hit the enemy with a kill-hit, there is NO Zeta push effect.
I attempted to go one-step further and create a legendary weapon through the "CustonQuestItemScript"(?) method, using the zeta push effect as the legendary effect, but it didn't work. Probably because I don't understand the process and the setup properly.
I would really love some help with this. I should probably say it's a PS4 Mod. So I think I have to avoid creating custom scripts.
I've read a lot of help articles and even watched some YT vids which I don't usually do unless I'm getting stuck.