I'm having trouble with getting custom quests to work:
TLDR: Either the stage never changes, or the stage does change, but the script fragment doesn't run. (full description to follow)
Attached, Quest Data tab
I have it set to Start Game Enabled
Attached, Quest Stages tab
I have stage 10 set to Run On Start
I have fragment as SetObjectiveDisplayed(10)
Attached, Quest Objectives tab
I have Display text, and the matching index of 10 (see papyrus fragment above)
Attached, Quest Aliases
I have aliases set to 'optional'
I'm using a fresh save with NO mods. Each time I load in, it mentions that achievements will be disabled, so I know there's no mods conflicting, and there's no old quest data on this save.
So I have a quest that starts when your game starts. It should start at stage 10, and display the objective; but it doesn't.
If I use console commands to get the stage, it says it's stage 10, but still nothing displays.
Any help would be appreciated.