SteelPhoenix78 Posted October 28, 2018 Share Posted October 28, 2018 Hey, everybody! I've recently created a new mod for Fallout 4 that adds a new full-auto .45 receiver for Pipe Guns (https://www.nexusmods.com/fallout4/mods/35560), and I'd like to get it onto Bethesda.net so that console users can download it. Trouble is, when I click on File--->Upload Plugin and Archive to Bethesda.net, all the options are greyed out, and I can't click on any of them. What step am I missing? Link to comment Share on other sites More sharing options...
leonardo2 Posted October 28, 2018 Share Posted October 28, 2018 You need to load your mod into the CK then save it before you login to Bethesda.net and it's required to have your Steam account linked to your account on Bethesda.net. After that goto to the File menu in the CK and select the "Upload plugin and archive to Betehsda.net >>> - click either XB1 or PS4 - " command. If it's greyed out then select the "Login to Bethesda.net" command in the File menu. Link to comment Share on other sites More sharing options...
SteelPhoenix78 Posted October 28, 2018 Author Share Posted October 28, 2018 You need to load your mod into the CK then save it before you login to Bethesda.net and it's required to have your Steam account linked to your account on Bethesda.net. After that goto to the File menu in the CK and select the "Upload plugin and archive to Betehsda.net >>> - click either XB1 or PS4 - " command. If it's greyed out then select the "Login to Bethesda.net" command in the File menu. Understood...Thanks! Link to comment Share on other sites More sharing options...
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