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Help with "Array dimensions exceeded supported range"


GreenDayFan685

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So I'm trying to launch Battlefront II with a single mod loaded (Arcade 20v20) https://www.nexusmods.com/starwarsbattlefront22017/mods/995

I haven't been able to find this issue anywhere else online and nothing seems to fix it. I don't understand any of this, so if anyone knows anything that'd help, it would be much appreciated.

 

FYI: This error occurs with any other mod loaded too

 

 

 

 

 

Array dimensions exceeded supported range.

at System.Collections.Generic.List`1.set_Capacity(Int32 value)
at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
at Frosty.ModSupport.FrostyModExecutor.XVbwPWuhjAGdFTVIdRaMJERL(String RGFWghIunCsINNkagBEodDlQttgXgeSxIHkNT, CasDataEntry ORBrdgSWhSxaYCQyUorCNBkNOfxMp)
at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass25_0.<TUyxjeaURbVvnXKuniMdAiIYjMUMbPiw>b__0()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.ModSupport.FrostyModExecutor.<TUyxjeaURbVvnXKuniMdAiIYjMUMbPiw>d__25.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at FrostyModManager.MainWindow.<TmqvxvegIJHeApBhWt>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

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