Trust the modders to show Bethesda how it's done. All we need now is a crafting mode ui overhaul and a more pc friendly ui and who honestly needs fallout 76? Great work!

PHOTO MODE - WIP
Started by
Site Bot
, Nov 08 2018 02:53 am
91 replies to this topic
#11
Posted 08 November 2018 - 10:53 am

#12
Posted 08 November 2018 - 12:33 pm

Very cool, screen archers dream!!
#13
Posted 08 November 2018 - 01:08 pm

Amazing as always.
#14
Posted 08 November 2018 - 01:19 pm

Copy that... awesome!
#15
Posted 08 November 2018 - 01:19 pm

OKAY, THIS IS EPIC
#16
Posted 08 November 2018 - 04:23 pm

Registrator single handedly implements every scripting issue fix, missing feature, and gameplay improvement. What will he do next?!
Edited by Dnxyken, 09 November 2018 - 12:50 am.
#17
Posted 08 November 2018 - 07:38 pm

Holy s***! YES PLEASE!
#18
Posted 08 November 2018 - 09:45 pm

THANK you! The Free Fly Cam mod appears to be abandoned a month out since 1.10.114. You have a better track record on quickly following suit after a Official/F4SE update than Kingeric did anyway.
Will there be mappable keys? FreeFlyCam has Q and E be rotation and the mouse wheel do zooming.
Will there be mappable keys? FreeFlyCam has Q and E be rotation and the mouse wheel do zooming.
Edited by Madcat221, 08 November 2018 - 11:00 pm.
#19
Posted 09 November 2018 - 03:43 am

One of my favorite mod authors making another awesome mod. Always wanted a photo mode so I could take screenshots to display the mods I make a lot quicker/easier. I would definitely use this often especially if I no longer have to manually adjust the sucsm settings every time in the command console.
Edited by N7R, 09 November 2018 - 03:45 am.
#20
Posted 09 November 2018 - 09:31 am

Definitely looking forward to this.
So far i'm using the FreeFlyCam plugin, which is really convenient in combination with FO4Hotkeys having F2/F3 for TM/TFC by default.
FFC is always active during TFC and reliably resets to default camera settings after leaving TFC.
A detour over the main menu would probably not be very practical for people who take a lot of screenshots, both while playing as well as staged pics. Also things like changing equipment, poses or facial expressions take quite long already in FO4.
Though i can image running both alongside, with FFC for the quick effective shots and the Photo Mode for more precise and planned shots.
The numeric controls were already there in the ENB GUI version of FFC for Oldrim, so if you wanna have e.g. exactly 23.9° or 70.59° FoV and a roll of 18°, you can get that. Another thing that the GUI version has is the ability to locate the camera with game coordinates, so you can additionally place the camera directly on the world grid (like x=256 / y=128) to capture architecture with a 100% precise perspective.
So far i'm using the FreeFlyCam plugin, which is really convenient in combination with FO4Hotkeys having F2/F3 for TM/TFC by default.
FFC is always active during TFC and reliably resets to default camera settings after leaving TFC.
A detour over the main menu would probably not be very practical for people who take a lot of screenshots, both while playing as well as staged pics. Also things like changing equipment, poses or facial expressions take quite long already in FO4.
Though i can image running both alongside, with FFC for the quick effective shots and the Photo Mode for more precise and planned shots.
The numeric controls were already there in the ENB GUI version of FFC for Oldrim, so if you wanna have e.g. exactly 23.9° or 70.59° FoV and a roll of 18°, you can get that. Another thing that the GUI version has is the ability to locate the camera with game coordinates, so you can additionally place the camera directly on the world grid (like x=256 / y=128) to capture architecture with a 100% precise perspective.
Edited by ScrollTron1c, 09 November 2018 - 09:31 am.
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