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Can I export a Skyrim script to Fallout 4

fallout 4 skyrim scripts

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#1
nwinzaw

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Hi,

 

Before everything I would like to say I have very little experience in modding.

 

I am trying to use a (vanilla)script from Skyrim which is called VoiceCharmFactionScript.psc which is used to make nearby animals fight for you. I know the basics of changing variables and making magic effect on creation kit to match conditions and stuff but I have very little idea on scripts. On the CreationKit.com about papyrus apprently I have to recompile it but the script in question on their site is pex. Trying to copy paste the script source gives a compilation error.

 

Just as a disclaimer I am not trying to post a FO4 mod using a Skyrim script and claiming it as my mod, I am just trying to make a personal mod where I can turn more than one enemy against each other.



#2
Rasikko

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It compiles just fine for me, when using the source.

 

What is the error you are given?


Edited by Rasikko, 10 November 2018 - 06:34 AM.


#3
PeterMartyr

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depends.... yes & no..

 

The IP of a code is such that there is no harm or fowl in doing what you are doing, has I understand IP Text issues.

 

If someone yells Copyright, that usually means that they don't know it works, the IP of Code is treated  differently than let's say a novel. Since there is only so many ways to skin a cat, IP protects the idea, not the wording of the idea pre-say. In-regard to code. 

 

So the wording in a code is up for grabs, but what the entire Function or Methods DOES is protected.  

 

Edit

 

To confuse you, you can Copy a Function or Method, with different code wordings & that not breaking IP, since you arrived at same place a different way, that doesn't copy their IP

 

Edit 2

 

It is a very complicated matter, I just tried to get the gist of it across. 



#4
PeterMartyr

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Put to put it simply, if a Bethesda Skyrim code compiles in FO4, it safe a bet your not breaking IP.



#5
Oynlen

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he already said it was personal use only.. If you own both games I don't see how there is a need to reword the code



#6
HeyYou

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Hi,

 

Before everything I would like to say I have very little experience in modding.

 

I am trying to use a (vanilla)script from Skyrim which is called VoiceCharmFactionScript.psc which is used to make nearby animals fight for you. I know the basics of changing variables and making magic effect on creation kit to match conditions and stuff but I have very little idea on scripts. On the CreationKit.com about papyrus apprently I have to recompile it but the script in question on their site is pex. Trying to copy paste the script source gives a compilation error.

 

Just as a disclaimer I am not trying to post a FO4 mod using a Skyrim script and claiming it as my mod, I am just trying to make a personal mod where I can turn more than one enemy against each other.

But doesn't that already exist in FO4? Attack dog, or Animal friend, or some such?







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