Jump to content

Adding physics to armor and clothing?


Ynothc

Recommended Posts

Help me help community. Can anyone give simple instructions on how to add physics to armors and clothing. There are a lot of armors and clothing I'd like the physics added to and don't want to rely/wait, or request on the author to add it to them. especially like all the stuff in the divine elegance mod, vanilla and such.

I know it would be a long process to do and don't mind learning and trying it on my own, but don't really know where to start.

So if anyone knows of any good tutorials or don't mind giving a general guide on how to do such a thing. I wouldn't mind playing around and adding/help add physics to armor/clothing mods. Hell if its a simple quick and dirty copy and paste from a mod that has physics already just give me the quick and dirty method to doing it.

I'm pretty new at this but am able to follow directions well and maybe there already is a decent guide on how to do so and I just haven't come across it yet.

The more people that know how to do things like this the more it would advance the modding community as a whole.

Maybe there needs to be more general "guides to do (certain tasks) thread" simple to advanced. So new modders don't have to dissect the internet to find instructions how to do certain tasks. Please don't take that as sounding lazy but you can google crap for hours/days and not find what your looking for, and when you have many other obligations in life time is not always on your side and i'd like to speed the process up.

I know there is a wiki i came across on how to make mods for this game/ bethesda games in general, and if this was covered forgive me I haven't got to that part yet. Some that i did read were kind of basic, maybe I should spend more time plowing through that.

I apologize for being such a rookie at this but I just wasn't able to find the right tutorial that covered this yet.

Link to comment
Share on other sites

https://wiki.nexusmods.com/index.php/Adding_physics_to_an_armour_in_Fallout_4

 

Something like this I guess. Is Skyrim's format the same as F04? If so this should work? Also it had 3dsmax as a required tool for the importing and exporting. Is this true? Hell I'm not a student and that software is out of my budget so that would stop me from tinkering right there. Is there another tool or plugin for blender that will allow that?

Link to comment
Share on other sites

Alright backing up and baby steps. Digging around I'm finding more. I see fallout referenced in this guide ( https://wiki.nexusmods.com/index.php/Creating_an_armour_for_Skyrim._Part_1 ), so are the two games the same format? Prob stupid question, I admit idkwft I'm doing. If so then I guess I can follow through these and prob get myself what I'm looking for and prob learning a bunch in the process. All I would really need an answer to is the 3dsmax question. Unless I get stuck somewhere along the way.

Link to comment
Share on other sites

  • 3 years later...

This is old, but did you have any luck? I know the process to doing it but i cant seem to make it work in game. It just doesnt do anything. you can get 3dmax free, 2012 versiona dn nifskope is free as well. But you can also use different software like blender and cbbe bodyslider

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...