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Which mod did this? Please ID


Adsmir

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So, couple of weeks ago i did some load order changes and all of a sudden every time i try to equip weapons from pip-boy dialog option pops up and asking what type of weapon version do i need? Is it full auto, silenced, semi etc. Basically you can create any weapon instantly without mod kits and workbench.

 

The only things i did during this time, if I'm not mistaking, was something like moving 20th century weapons above FWE, installing MMMPlus and maybe moving bridges. I've uninstalled 20th century since then, though.

 

Here load order from that time:

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CRAFT.esm
CALIBR.esm
xCALIBR.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
MMM -Plus.esm
20th Century Weapons.esm
RH_IRONSIGHTS.esm
CINEMATECH.esm
Advanced Recon Tech.esm
RTS NW.esm
Alton, IL.esm
DCInteriors_ComboEdition.esm
DarNifiedUIF3.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced.esp
xCALIBRammo_FWE.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
WeaponModKits - FWE Talon Loot Crash Fix.esp
Mart's Mutant Mod - Natural Selection.esp
RH_FWE_Bridge.esp
RH_WMK_Bridge.esp
NewMirelurk.esp
ImaginatorFO3.esp
Advanced Recon Tech.esp
Advanced Recon Gear.esp
DYNAVISION - Dynamic Lens Effect.esp
Directors Chair - Fallout 3.esp
AltonAddon.esp
RC Stairwell fix.esp
GNR Enhanced.esp
AoT_Mask.esp
USMC_Weapons.esp
JSBlack'sNanoArmor.esp
Monster_Costumes.esp
Essential Caravan Merchants.esp
Max Level 99 V2.esp
RZW_PortableLamps.esp
mazas_campfire.esp
Feng Shui.esp
Feng Shui - Keymap Template.esp
no blur on hit.esp
RTS NW - Volume 1st.esp
RTS NW - Volume 2nd.esp
RTS NW - Volume 3rd.esp
RTS NW - Volume 4 Stone.esp
xCALIBR_20CW_v5.12.esp
20th Century v5 ALIVE (Vendor).esp
20th Century v5 ALIVE (Containers).esp
20th Century v5 ALIVE (Vault 101).esp
20th Century v5 ALIVE (RivetCity).esp
20th Century v5 ALIVE (Raider).esp
20th Century v5 ALIVE (Slaver).esp
20th Century v5 ALIVE (Talon_Regulator).esp
20th Century v5 ALIVE (Brotherhood_Outcast).esp
20th Century v5 ALIVE (NPC_Settler).esp
20th Century v5 ALIVE (TEST Container).esp
20th Century v5 ALIVE (Chinese Ghoul).esp
20th Century v5 ALIVE (SuperMutant).esp
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp
20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp
20th Century Weapons -Plus- Reborn Cut Weapons.esp
FogRemover.esp
Paper-Shredder.esp
Paper-Shredder - DLC Support.esp
FO3 RWL GOTY.esp
Blackened FWE + MMM.esp
MMMPlus + FWE Patch.esp
LeveledMaster.esp
20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp
xCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp
Clean-Deluxe GOTY.esp
No Autosave.esp
UPP - Pack 1.esp
UPP - Pack 2.esp
UPP - NaturalBornSniper WMK compatibility.esp
Dree Perks.esp

 

If any one ever seen this dialog please ID this mod, i mean, i've played FWE and WMK before but never seen them doing this, so...

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