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Jarl Baalgruf is bugged and I can't move further into "The Fallen" Quest.


ichferdizz

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Okay, here's my issue:



I'm at the point of the quest "The Fallen" where I have to speak to the Jarl of Whiterun (Jarl Balgruuf in my case), so I can trap the dragon. However, once the task to speak to him is initiated, the first of my problems comes up: the quest marker leading to Jarl Balgruuf does not show up. It's as if the quest will not even detect him as an NPC. At first, I figured that was just some minor bug, so I shrugged it off and decided to fast travel to Dragonsreach to speak to him anyways. That's when the second problem happened. Whenever I pressed "E" to talk to him, it would not show a dialogue box about the quest or anything. All that happened when I pressed it was simply saying "Yes?", "Watch the skies", or other basic NPC stuff. Because of that, I am unable to progress any further in the quest. I've tried restarting the game, and creating new characters to start a speed test playthrough, but the same exact problem persists. I've played through the main quest several times already and this NEVER happened. I own Special Edition, and yes, I do have a slightly heavily modded game. About 180 active mods, but very little change NPC's. I believe maybe one of my mods may be the problem so if I have to give my list away please tell me to do so.

 

Disclaimer: Please do not give me the "easy way out" of uninstalling/reinstalling the game. I've had major issues with the game on the past, and I never had to do such a thing.



What should I do?

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i would start by looking in the SE equivalent of tes5edit. Load all mods in SEdit and open skyrim esm and open quest tabs and find "the fallen" and click to see what mods you have affecting that quest. it would like similar to this

zG4Pi6q.png

I have heard script lag messing up quest, not sure what to tell you on that as i don't recall ever having had experienced it. . i personally feel like this should be someones last resort but you might need to verify integrity of game files in steam. If you go that route you'll have to reclean masters. maybe run savetool mod if its available for SE

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Skyim and the unofficial SE patch shouldn't be problem. I'm on break now can't do much. When you did test run was it with mods? I would probably do a test run with no mods. If the problem is still there the only thing I could think to do is verify files in steam, this would result in needing to reclean masters, if you SE'ers need to do that.
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