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Windows 10, game only shows grey/brown after intro cut scene.


ryantheboss2001

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I'm running the MSI GS63, GTX 1050, Intel core i7, 16 gigs ram. Along with the 4gig plugin for NVSE but the game still doesn't work. I get to the point after the intro cutscene whether it's from skipping or watching it in full. I'm able to see the mods load but the screen is completely grey/brown and I hear no audio. There is a photo to better help you understand what I mean. Also here is my load order.

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
NewCalifornia.esm
SomeguySeries.esm
Advanced Recon Tech.esm
Detect Traps.esm
FreesideOpen.esm
ELECTRO-CITY - CompletedWorkorders.esm
SaxxonsQuestPack.esm
FCOMaster.esm
HonestHearts2.esp
ELECTRO-CITY - Highways and Byways.esm
Niner.esm
The New Bison Steve Hotel.esm
Companion Core.esm
RobCo Certified.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
Mission Mojave - Ultimate Edition.esp
FCO - Hair overhaul.esp
Vurt's WFO.esp
HonestHearts2b.esp
FCO - NPC Changes.esp
FreesideOpenPatch.esp
delilah.esp
EVE FNV - ALL DLC.esp
WeaponModsExpanded.esp
All Weapon Sounds Overhaul .esp
WMX-DLCMerged.esp
CNR_Beta.esp
FNV Realistic Wasteland Lighting - All DLC.esp
Mojave Benches.esp
ADAM Complete.esp
ADAM - MERGE.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
TheInheritance.esp
Russell.esp
NewVegasBountiesIII.esp
ADAM - Trooper Gloves.esp
Advanced Recon Gear.esp
Advanced Recon Patches.esp
Advanced Recon Tech.esp
LFox Bottle That Water.esp
Bottle That Water-PN.esp
Colossus NV PN Patch.esp
RobCo Certified FCO Patch.esp
NewVegasBounties - ImmersiveStart.esp
Colossus NV.esp
Detect Traps - Perk.esp
Detect Traps - Traponator 4000.esp
PMS.esp
Four Eyes Improved.esp
NewCaliCharacterOverhaul.esp
NewCalifornia Courier Stash Control.esp
NewCalifornia DLC Control.esp
FreesideOpen - NewVegasBountiesIII.esp
NewVegasBountiesFSOPatch.esp
NewVegasBountiesIIFSOPatch.esp
PNEquipment-FreesideOpen.esp
RobCo Certified Friendly Hit Fixer.esp
WMX-EVE-AllDLCMerged.esp
CIRCUITBREAKER.esp
Improved Sound FX - WMX - Merged Major DLCs.esp
Asurah_reanimation.esp
FCO - GlowingOne.esp
FCO - Saxons Quest Collection.esp
FCO - The New Bison Steve.esp
FCO - Delilah.esp
FCO - Niner.esp
FCO - OHSB NPC Edits.esp
FCO - Russell.esp
Armor Replacer Child NPC Fix.esp
WMX-POPMerged.esp
NaturalWaters.esp
WMX-ArenovalisTextures.esp
dD - Enhanced Blood Main NV.esp
dD-Reduced Dismember Force - EVE.esp
dD-Smaller Wounds - EVE.esp
pipboy2500_edisleado.esp
Total active plugins: 90
Total plugins: 90

 

 

This is my first forum post so if I'm missing anything feedback would be appreciated.

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I recommend you read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to mod FNV or it's been more than a year since you last did so. You have a number of basic problems that will clear up. Suggest you get your base FNV game setup functional before you add in FNC, which warns up front it is a major stress-test of your system.

 

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

Your screen image appears to be the result of overstressing your video card memory. Is this is laptop? If so, unless it has dedicated VRAM it has to share "system ram" which is much slower. You don't mention whether or not you have any "texture packs" installed or what image resolution you are using. "Texture packs" don't usually show up in the "load order". (They are replacing vanilla assets; thus they overwrite existing files.) And the issue with them is what size/resolution of the images you are using. Larger/"hi-rez" textures require more pixels, and larger screen display monitors multiply that requirement in a non-linear way. While your hardware may technically be able to handle it, the game was published in late 2010, designed for Windows Vista with maximum screen displays of 1920x1080, with default image sizes of 512x512 pixels. The game engine texture cache tends to be the bottleneck: "leaking memory" and causing "stutter". Please see the wiki "Display resolution versus Image Size" article.

 

If you add any VWD/LOD textures (such as NMC or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first.

The following are "mitigations" that have been found to help some people.

Please see the following entries under the 'Solutions to Performance problems' section in the wiki Fallout NV Mod Conflict Troubleshooting" guide if you haven't already.
* 'Issue: "Full screen mode" exhibits CTDs and stutters or micro-stutters'
* 'Issue: Lag or "micro stutters" even with "New Vegas Stutter Remover" installed'
* 'Issue: Win10 Screen tearing in "Borderless Windowed Mode"'
* 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' for other settings that can indirectly affect micro-stutter.
* There are also some NVSR configuration suggestions under the 'Issue: Game in slow motion' and entries.
* The 'Issue: What's with these Solid Green billboard signs in the distance (LOD)?' entry under the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section can also help if your problems started after you installed VWD/LOD texture packages.
* If you are using CASM or some similar "auto-save" mod to manage your save game files (recommended), try increasing the "time between saves" set in the "save frequency"; and reducing the number of occasions it saves to the minimum (e.g. disable most "Autosave Events" in CASM) and see how that impacts the game seeming to freeze temporarily.
* If you have "NVSE logging" enabled (see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide), disable it until actually needed.

Reading from or writing to disk for any reason is the slowest thing the game does.

In future, Please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as if you are using the FNV4GB Patch, NVSE and it's related plugins; replacements for textures (specifically their larger image sizes: 1024x1024, etc.), animations, or "bodies", etc.; and "post-processors" like ENB or SweetFX.

* See "How to markup images (etc) in forum posts and comments" article for how to use "Spoiler tags".

-Dubious-

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