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Werewolf janky back leg.


SirDoddles

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Is anyone able to give us Lycanthropes some love by fixing the spazzy right leg animation when sprinting in Beast form?
Cheers.


EDIT: I have to say, this lack of interest is quite alarming. Such an issue in the base game is certainly FAR more important than some trivial new weapon or texture...

Edited by SirDoddles
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So I've been trying to fix the spazzy leg animation. I now have 3DS MAX 2018 and the BSA files extracted and ready. However I have run into a stumbling block. I can import .nif files like skeletons and meshes to 3DS MAX just fine, no worries there, but I cannot import .hkx animation files. I need to somehow convert them to .kf in order to import them and then HOPEFULLY I'll be able to figure out how to fix that DAMN leg!

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