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Essential Player Dragon Souls


Sjakal

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Suggestion: A mod similar to SM Essential Player that knocks you down instead of killing you below 0 health, letting you crawl in peace away from combat. But here when you perform an action, a panel pops up showing your current Dragon Souls owed to the gods, which lets you resume crawling or owe one/more additional souls to the gods for reviving you. Your Dragon Power Level then is your current Dragon Souls unspent minus your Dragon Souls owed, which grants you a bonus or malus to Health/Magicka/Stamina depending on how positive or negative it is, with a harsher short-term malus/gold cost configured via MCM.

 

Justification: Some players are tired of simply reloading a previous save when dying, preferring instead a more permanent consequence to being defeated, and others want dragon souls to have more uses in the game for the Dragonborn. Mods already exist that convert dragon souls to permanent perks or attributes, but this one would instead adjust the bonus on the fly while also adding a penalty to dying similar to other death mods, without teleporting you away from the dungeon you were exploring or dropping all/most of your equipped items; if you DO get stuck a previous autosave can always be loaded up in emergencies.

Edited by Sjakal
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