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Anyone used MF_ModernFirearms_MOD, and had it working?


jamiejackherer1

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Hello everyone, I am new to modding games so please take this into consideration.

 

OK so after years of wanting to get into modding but being to busy with life I have put it off.... until now! First there are probably a few things to note about my setup.

 

OS - Debian 9 64bit

Graphics chip - Mesa DRI Intel® Sandybridge Mobile

Game - The.Elder.Scrolls.V.Skyrim.Legendary.Edition.With.update1.9+ALLD

Wine version - 3.17

Installation method - Fully manual (**see below)

 

I know skyrim has a massive modding community, and I LOVED the game on xbox when it was released (I played for years), so I thought it would be a good place to start.

 

**I tried installing skyrim with playonlinux but it would just fail saying "steam.exe ot found" although steam was installed inside playonlinux and it worked and started up. So I just gave up on that and downloaded a version from a particular torrent website we all know but which shall remain nameless lol. I used the playonlinux environment in which steam was installed and chose "Run a windows executable (.exe) in this virtual drive" and selected the Setup.exe. I had very little hope and thought it would fail straight away, to my surprise the game installed - and wait for it - actually worked!!! Well thats not entirely the case.. During the initial intro in the game (when you are a prisoner in the back of the wagon) the wagon would walk into a wall and stayed there, I left it for about ~ 30 mins and it just stays there, so I downloaded some vanilla saves and just started the game from after we leave Helgen. So far so good! But then on trying to interact with NPC's and characters I realised that I could not hear any voices, annoying but I could put up with this as I was only going to test mods on it anyway and find out how to apply mods and find out what works and what doesn't and what will make the best modded game to play through.

 

I installed SKSE manually, I tried to install various mod managers (Nexus Mod Manager, LOOT, plus two more that I can't remember), non of them would install into my wine environment so I quickly gave up and moved on to learning manual mod installation - which is so simple! - I started with the Merta Assassin Armour mod, I copied various files into my Data folder and downloaded more dependency mods and copied those files over. I ran into some issues with the game crashing when I tried to wear either the stockings or tunic and decided to go with the Dream Girl Version - this worked flawlessly!

 

My point in the above is to let you know I have mods working even in my strange setup (I say strange because I have not yet seen anything about anyone doing it this way).

 

Now my main point - I found the MF_ModernFirearms_MOD and thought I'd give it a try. So I downloaded the zip and copied the files over in all the right places, launched skyrim from SkyrimLauncher.exe and made sure the data files were activated/checked and closed the launcher and relaunched using skse_loader.exe. I went to the skyforge to craft a weapon but there are no options for any firearms!? I checked the files were all there and tried again - no luck!

 

Now I am wondering what would cause this, I imagine it's something simple like needing another item first in order to craft the firearms (similar to needing the crafting manual for Merta Assassin armour) but as there is very little in the way of guidance for the MF_ModernFirearms_MOD I am stuck, but I want to learn as much as I can about modding so it would be nice to find out whats happening etc.

 

Any ideas or knowledge about the MF_ModernFirearms_MOD?? Please ask me questions and I will give you the info I may have missed. TIA

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