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CTD on freshly installed and modded game


tails00

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I get a CTD upon starting my freshly installed Steam copy Fallout 4. I've just updated my NVIDIA graphics Drivers a few hours ago on my computer (which is exactly 1 month old), ran LOOT with NMM. When using NMM led to crashes, I tried loading my mods into Vortex and setting that up, but that still lead to CTD. Anyone have tips for someone who has no idea about what they did wrong?

 

LOAD ORDER and INI info are below, with spacing and line break edits for legibility:

Fallout 4 INI
---------------------------------------------

[General] SIntroSequence=1

fChancesToPlayAlternateIntro=0

uMainMenuDelayBeforeAllowSkip=0

sLanguage=en

uGridsToLoad=5

uInterior Cell Buffer=12

uExterior Cell Buffer=144

bDisableAllGore=0

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedParticleSystem=1

bUseThreadedAI=1

bUseMultiThreadedFaceGen=1

bUseMultiThreadedTrees=1

iNumHWThreads=4

uExterior Cell Buffer=64

SLocalSavePath=Saves\

---------------------------------------------

[screenSplatter] bBloodSplatterEnabled=1
---------------------------------------------

[Display]

iPresentInterval=0

bDeferredCommands=1

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=0

fMeshLODLevel1FadeDist=3500.0000

fMeshLODLevel2FadeDist=2000.0000

fMeshLODFadePercentDefault=1.2000

bNvGodraysEnable=1

bDynamicObjectQueryManager=1

bMultiThreadedAccumulation=1

bMultiThreadedRenderingUNP=1

fSAORadius=108.2

fSAOBias=0.6

fSAOIntensity=7.1

fSunUpdateThreshold:Display=0.5f

fSunShadowUpdateTime=1.0

[HairLighting] fHairPrimSpecScale=0.02

fHairPrimSpecPow=125.0

fHairPrimSpecShift=0.36

fHairSecSpecScale=1.2

fHairSecSpecPow=160.0

fHairSecSpecShift=-0.40

[sSSSS] fSSSSSPower = 4.0

---------------------------------------------

[Audio]

bEnableAudio=1

---------------------------------------------

[interface]

fDefaultWorldFOV=70

fDefault1stPersonFOV=80

fSafeZoneX=15.0

fSafeZoneY=15.0

fSafeZoneXWide=64.0

fSafeZoneYWid=36.0

fSafeZoneXWide16x10=64.0

fSafeZoneYWide16x10=36.0
---------------------------------------------

[MapMenu]

uLockedObjectMapLOD=16

uLockedTerrainLOD=32

---------------------------------------------

[Controls]

fMouseHeadingXScale=.021

fMouseHeadingYScale=.021

---------------------------------------------

[Grass]

iMinGrassSize=20

bAllowCreateGrass=1
---------------------------------------------

[imageSpace]

bDoRadialBlur=1

---------------------------------------------

[Weather]

bPrecipitation=1

---------------------------------------------

[Archive]

bInvalidateOlderFiles=1

sResourceDataDirsFinal=STRINGS, Materials, Textures, Meshes, Interface, Sound, Music, Scripts

SGeometryPackageList=Fallout4 - Geometry.csg

sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 -

Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2

sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2

SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2

SCellResourceIndexFileList=Fallout4.cdx

SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2

---------------------------------------------

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0
---------------------------------------------

[LOD]

fLODFadeOutMultObjects=4.5000

fLODFadeOutMultItems=2.5000

---------------------------------------------

[Pathfinding]

fWarpMaxTime=4

iWarpMaxPathFailureCount=3
---------------------------------------------

[Water]

bReflectLODObjects=0

bReflectLODLand=0

bReflectSky=0

bReflectLODTrees=0

---------------------------------------------

=====================

MOD LOAD ORDER

GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
ccbgsfo4003-pipboy(camo01).esl=1
ccbgsfo4004-pipboy(camo02).esl=1
ccbgsfo4005-bluecamo.esl=1
ccbgsfo4016-prey.esl=1
ccbgsfo4018-gaussrifleprototype.esl=1
ccbgsfo4019-chinesestealtharmor.esl=1
ccbgsfo4020-powerarmorskin(black).esl=1
ccbgsfo4022-powerarmorskin(camo01).esl=1
ccbgsfo4023-powerarmorskin(camo02).esl=1
ccbgsfo4025-powerarmorskin(chrome).esl=1
ccbgsfo4033-powerarmorskinwhite.esl=1
ccbgsfo4024-pacamo03.esl=1
ccbgsfo4038-horsearmor.esl=1
ccbgsfo4041-doommarinearmor.esl=1
ccbgsfo4042-bfg.esl=1
ccbgsfo4044-hellfirepowerarmor.esl=1
ccfsvfo4001-modularmilitarybackpack.esl=1
ccfsvfo4002-midcenturymodern.esl=1
ccfrsfo4001-handmadeshotgun.esl=1
cceejfo4001-decorationpack.esl=1
ccrzrfo4001-tunnelsnakes.esm=1
ccbgsfo4045-advarccab.esl=1
ccfsvfo4003-slocum.esl=1
ccawnfo4001-brandedattire.esl=1
ccswkfo4001-astronautpowerarmor.esm=1
ccfrsfo4002-antimaterielrifle.esl=1
cceejfo4002-nuka.esl=1
ccbgsfo4021-powerarmorskinblue.esl=1
ccbgsfo4027-powerarmorskingreen.esl=1
ccbgsfo4034-powerarmorskinyellow.esl=1
ccbgsfo4028-powerarmorskinorange.esl=1
ccbgsfo4031-powerarmorskinred.esl=1
ccbgsfo4030-powerarmorskinpurple.esl=1
ccbgsfo4032-powerarmorskintan.esl=1
ccbgsfo4029-powerarmorskinpink.esl=1
ccsbjfo4001-solarflare.esl=1
cczsef04001-bhouse.esm=1
cctosfo4001-neosky.esm=1
cckgjfo4001-bastion.esl=1
ccbgsfo4063-papat.esl=1
ccqdrfo4001_powerarmorai.esl=1
ccbgsfo4048-dovah.esl=1
ccbgsfo4115-x02.esl=1
ccrzrfo4002-disintegrate.esl=1
ccbgsfo4091-as_bats.esl=1
ccbgsfo4092-as_camoblue.esl=1
ccbgsfo4093-as_camogreen.esl=1
ccbgsfo4094-as_camotan.esl=1
ccbgsfo4097-as_jack-olantern.esl=1
ccbgsfo4104-ws_bats.esl=1
ccbgsfo4105-ws_camoblue.esl=1
ccbgsfo4106-ws_camogreen.esl=1
ccbgsfo4107-ws_camotan.esl=1
ccbgsfo4111-ws_jack-olantern.esl=1
ccbgsfo4118-ws_tunnelsnakes.esl=1
ccbgsfo4113-ws_reillysrangers.esl=1
ccbgsfo4112-ws_pickman.esl=1
ccbgsfo4110-ws_enclave.esl=1
ccbgsfo4108-ws_childrenofatom.esl=1
ccbgsfo4103-as_tunnelsnakes.esl=1
ccbgsfo4099-as_reillysrangers.esl=1
ccbgsfo4098-as_pickman.esl=1
ccbgsfo4096-as_enclave.esl=1
ccbgsfo4095-as_childrenofatom.esl=1
ccbgsfo4090-piptribal.esl=1
ccbgsfo4089-pipsynthwave.esl=1
ccbgsfo4087-piphaida.esl=1
ccbgsfo4085-piphawaii.esl=1
ccbgsfo4084-pipretro.esl=1
ccbgsfo4083-pipartdeco.esl=1
ccbgsfo4082-pipprc.esl=1
ccbgsfo4081-pipphenolresin.esl=1
ccbgsfo4080-pippop.esl=1
ccbgsfo4035-pint.esl=1
ccjvdfo4001-holiday.esl=1
Unofficial Fallout 4 Patch.esp=1
Damage Threshold.esm=1
ArmorKeywords.esm=1
PlasmaArsenal.esp=1
GhoulishRedux.esl=1
HexiSolarCannon.esl=1
NoTutorials.esl=1
cc-powerarmorai-infinite-ammo.esl=1
AlternateAmmunition.esl=1
LegendaryModification.esp=1
LegendaryModification2LM.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationGroknak.esp=1
LegendaryModification - DLC Far Harbor.esp=1
LegendaryModification Enhanced.esp=1
MWR - 50 Cal Minigun.esp=1
InfiniteFusionCore.esp=1
PA-Quick Animations.esp=1
Classic Fallout Music.esp=1
Classic Fallout Music Far Harbor.esp=1
Classic Fallout Music NukaWorld.esp=1
Custom Legendary Modifications Remade.esp=1
LoadingScreenFixNukaWorld.esp=1
NightPerson_NoNightVision-FarHarbor.esp=1
Super Laser.esp=1
Supercharged Capacitor.esp=1
Tougher Vertibirds.esp=1
FogHarborLite.esp=1
GCM.esp=1
Jack's Disable Quick Loot.esp=1
Better Explosives - Grenade Frequency 30.esp=1
Improved BFG9000.esp=1
Handmade Shotgun Fixes.esp=1
GaussProtoImproved.esp=1
M1Garand.esp=1
MoreBetterWeaponMods1.3.esp=1
Armorsmith Extended.esp=1
PipeGunRedux.esp=1
free_downgrades.esp=1
essentialtoprotected.esp=1
Gunsmith Extended.esp=1
Kor_Scavenger.esp=1
PWOShotgunAmmo.esp=1
_MDCNoSpinUps.esp=1
Binoculars.esp=1
PipeShotgun.esp=1
PipeShotgun-AWKCR.esp=1
win1897.esp=1
CherchezAndABachelor.esp=1
ChuckLegendary.esp=1
VeryRichMerchants.esp=1
SilentProtagonist.esp=1
Power Armor Full Boost.esp=1
T-51 Better Than T-60.esp=1
AlienAssaultRifle.esp=1
LegendaryModification Combined - 2LM and DLC's.esp=1
BetterAutomatronWeapons.esp=1
Atomic World.esp=1
OutcastsAndRemnants.esp=1
UnusedLocations.esp=1
The Lost Vault.esp=1
RansackedRelay.esp=1
ProjectValkyrie.esp=1
Better Explosives.esp=1
LAER.esp=1
BE_Enhanced Grenades.esp=1
VertiGaussGatling.esp=1
ccHandmadeShotgunTweaks.esp=1
PWOSmallerSupp.esp=1
vb_doublespeed.esp=1
vb_doublespeed_fullthrottle.esp=1
Concentrated Splitter.esp=1
Rebalancer Lite - 02B - Player Damage - 200.esp=1
Rebalancer Lite - 02C - NPC Damage - 400.esp=1
Rebalancer Lite - 02E - Legendary Chance - 600.esp=1
Rebalancer Lite - 04A - Weight - 03.esp=1
Armorsmith All DLCs Patch.esp=1
PWOFarHarbor.esp=1
leveractioncaliberconversions.esp=1
Ballistic Marine Wetsuit v1.2.1.esp=1
PipeWeaponsPaint.esp=1
RemoveScopeSway.esp=1
PWO_NukaWorld.esp=1
PWOPWPFarHarbor.esp=1
Be Exceptional.esp=1
Rebalancer Lite - 04B - Loot - 03.esp=1
PipeWeaponRechamber.esp=1
More Weapon Receivers.esp=1
CriticalHitsOutsideofVATS.esp=1
FCEjectNoMore.esp=1
Better Explosives - Perks redone.esp=1
BetterCommando.esp=1
GeniusGamePerk.esp=1
uckyYouPerk.esp=1
eniusGamePerk.esp=1
Rebalancer Lite - 02A - Combat - 03.esp=1
Rebalancer Lite - 03A - Health - 03.esp=1
Rebalancer Lite - 04C - Lockpick - 02.esp=1
Be Exceptional Rebalanced (LVL 156).esp=1
RadiationOverhaulSP.esp=1
YouAreSPECIAL.esp=1
LegendaryModification - DLC NukaWorld 2LM.esp=1
CreationClubChineseStealthArmorImproved.esp=1
MinigunDamage v2.0x.esp=1
You Are Exceptional.esp=1
Personal Jetpack.esp=1
Leto's Faster Alien Projectiles.esp=1
Alien Blaster Boost (x4).esp=1
GatlingRifle.esp=1
GatlingRifle-DamageReduce.esp=1
GatlingRifle-Commando.esp=1
GatlingRifle-NoIdiotSavant.esp=1
aesscroungerexpanded.esp=1
aesscroungerexpandeddlc.esp=1
GrenadeExpansionPack.esp=1
NoPuzzlesForOldSynths.esp=1
TeleportGrenade.esp=1
OWR2.esp=1
Super Tesla Rifle.esp=1
StartMeUp.esp=1
StartMeUpFarHarborPatch.esp=1
StartMeUpNukaWorldPatch.esp=1

 

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first problem i see is this

 

Unofficial Fallout 4 Patch.esp=1

 

Which should load after the last .ESL file but before any other ESM's or ESP's

 

2nd problem i see is the fact that you have no Bashed Patch from WRYE or no Smashed Patch from Mator Smash

 

going to be blunt here - there is no way in hell a extra large load order like that is going to load or be problem free during your play through with out using one of those patches

 

3rd problem i see is your load order is a complete mess, examples below

 

cceejfo4001-decorationpack.esl=1
ccrzrfo4001-tunnelsnakes.esm=1
ccbgsfo4045-advarccab.esl=1
ccfsvfo4003-slocum.esl=1

 

ccawnfo4001-brandedattire.esl=1
ccswkfo4001-astronautpowerarmor.esm=1
ccfrsfo4002-antimaterielrifle.esl=1
cceejfo4002-nuka.esl=1

 

ccsbjfo4001-solarflare.esl=1
cczsef04001-bhouse.esm=1
cctosfo4001-neosky.esm=1
cckgjfo4001-bastion.esl=1
ccbgsfo4063-papat.esl=1

 

ESM files HAVE to load after ALL ESL files

ESP files have to load AFTER all ESM files

 

My guide, below, do ALL of steps 1-3 and Appendix 1 ( if needed ) and also use NMM, vortex is way to broken at this time to be dependable

 

https://forums.nexusmods.com/index.php?/topic/3886575-fallout-4-beginners-guide/

 

Also one other thing

 

 

I've just updated my NVIDIA graphics Drivers a few hours ago on my computer (which is exactly 1 month old), ran LOOT with NMM.

 

Anytime you update your graphics card it is a safe bet to run the vanilla launcher and reset all of your options for your display again. Video card manufacturers could care less if their update breaks your games.

Edited by gromulos
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