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We need to let Bethesda die


LevyMcGarden

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I'm never going to forget how hard the daily chores are working for a Ranch owner or working for a woman owner of a Multi-Tasking Farm. Bull and Boss. The Bethesda games, including Fallout, reminds me just how easy life was NOT!

 

My arms were sore from pressing keyboard keys all day. Like digging with a shovel tilling soil for a living my arms got stronger, I got more done, and I could do more jobs.

 

Then someone invented a Roto-tiller. I was out of a job, I was without money to afford my Board and Room rent. I had to learn another job. I think Bethesda owners are like a bunch of ranch or farm owners. If someone invents a device to replace the people who they pay to work, the people that work for them will have to find another way to pay for their homes and casino houses.

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Even though there are some that refuse almost to help those not playing SSE, i still do, ( Steam forums ) The ones that do this are the older members that seem to have a high opinion of themselves, in that if you don't do as they say then you're a waste of space,( almost makes one wonder if they're brown nosing the way they bully others into moving to SSE ) I still play vanilla Skyrim and have 4000+ hours up on it, ( don't know whether to laugh or cry about that !), but for me regardless of what the professors say in the Steam Community i will keep playing as there are some amazing mods still to come, at least Bethesda made it easy to mod their game, so what if its 32bit, it still plays well, long as you don't dump a whole lot of mods on in one go then expect its all plain sailing, how many are still playing Oblivion or Morrowind ?, a game as big as Skyrim is always going to have bugs, the only way they could possibly have cut down on this, would have been to make the whole game linear, would you really want that ?.

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  • 2 weeks later...
I was really surprised to find out that Fallout 76 has so many bugs. Some years ago I learned how the game industry works and how they create games. Usually, big companies like Bethesda have lots of developers and testers, who should check all written code. Also, they usually have a beta version of the game and ask 100-200 people to try it and tell if there are any bugs.


And I don't know what came wrong with Fallout 76 then. Did they tried to follow deadlines and had not enough tests?

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My advice to anyone who want's to complain to Bethesda,...don't! Just for complaining about their Fallout76 problems they have banned me. Not only that but they hired an outside firm to do the banning. All I did was make normal criticism of the problems in their game. I am not a winner but I do speak my mind. Apparently Bethesda does not like anyone who would complain about their game.

Kinda snarkie if you ask me.

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maybe it was zenimax behind it (wanting an online game with microtransactions) after all? Still I don't understand why Howard was lying and boosting a broken game to make himself the target so willingly....

 

I just wish those devs would be able to leave and do their own things when corporation starts acting like this, but well those good examples of success aren't many :(

 

Or another reason could be cooperation with Microsoft - wasn't the previous chief a bit wrong with his statistics? Like that people don't want RPG on consoles, games should be short etc, and promotion Sea of thieves did sound very similar like Fallout 76 E3 presentation... Also their announced future of streaming online?

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"Like that people don't want RPG on consoles, games should be short etc, and promotion Sea of thieves did sound very similar like Fallout 76 E3 presentation" - this is the kind of garbage a publishing CEO peddles. Worse than a vacuum cleaner salesman. It's amazing how broken off reality these people are despite having the ability and possibility to get all the information they needed to make the right choices. But I guess a story driven experience wouldn't make ALL the money..

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My advice to anyone who want's to complain to Bethesda,...don't! Just for complaining about their Fallout76 problems they have banned me. Not only that but they hired an outside firm to do the banning. All I did was make normal criticism of the problems in their game. I am not a winner but I do speak my mind. Apparently Bethesda does not like anyone who would complain about their game.

Kinda snarkie if you ask me.

My God, if you really just wrote your opinion... How dare they? 'My game - my rules'? Seems like Bethesda's back to the kindergarten. Totally childish behavior.
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About Fallout 76 I believe the CEO of Bethesda's parent zenimax's Robert Altman saw EA and Activision raking in billions , they has the recent non-Bethesda games undersell their predecessors so the thought was they could make their own games as services game and pushed Bethesda to do fallout 76.

That is the basics of it I think.

Bethesda was not allowed the time to make a new Fallout multiplayer game from scratch so they did a lot of cut and paste added a small amount of new content to make 76 and that was it.

Of course the game failed.

I do think modders make a huge contribution to Bethesda I don't agree with the modders are overrated some people have said here.

Modders are the reason Bethesda was able to make all the multiple versions of skyrim and sell them successfully imo.

 

no we don't want Bethesda to go away.We want Robert Altman gone and someone put in charge who understands Bethesda isn't EA or Activision and can't be pushed into becoming one.

Edited by ANGRYWOLVERINE
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About Fallout 76 I believe the CEO of Bethesda's parent zenimax's Robert Altman saw EA and Activision raking in billions , they has the recent non-Bethesda games undersell their predecessors so the thought was they could make their own games as services game and pushed Bethesda to do fallout 76.

That is the basics of it I think.

Bethesda was not allowed the time to make a new Fallout multiplayer game from scratch so they did a lot of cut and paste added a small amount of new content to make 76 and that was it.

Of course the game failed.

I do think modders make a huge contribution to Bethesda I don't agree with the modders are overrated some people have said here.

Modders are the reason Bethesda was able to make all the multiple versions of skyrim and sell them successfully imo.

 

no we don't want Bethesda to go away.We want Robert Altman gone and someone put in charge who understands Bethesda isn't EA or Activision and can't be pushed into becoming one.

 

The majority of beth's sales are on console so yea, mod makers are great, but we're hardly significant for the game's sales or lifespan.

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About Fallout 76 I believe the CEO of Bethesda's parent zenimax's Robert Altman saw EA and Activision raking in billions , they has the recent non-Bethesda games undersell their predecessors so the thought was they could make their own games as services game and pushed Bethesda to do fallout 76.

That is the basics of it I think.

Bethesda was not allowed the time to make a new Fallout multiplayer game from scratch so they did a lot of cut and paste added a small amount of new content to make 76 and that was it.

Of course the game failed.

I do think modders make a huge contribution to Bethesda I don't agree with the modders are overrated some people have said here.

Modders are the reason Bethesda was able to make all the multiple versions of skyrim and sell them successfully imo.

 

no we don't want Bethesda to go away.We want Robert Altman gone and someone put in charge who understands Bethesda isn't EA or Activision and can't be pushed into becoming one.

 

The majority of beth's sales are on console so yea, mod makers are great, but we're hardly significant for the game's sales or lifespan.

 

I would agree that mod authors don't really drive game sales, at least, not in any significant fashion, however, I do think that mod authors are indeed responsible the longevity of the games. How many folks are still playing Morrowind on their XBox? And how many are still playing on PC?? :D We don't have any solid data on who is actually still playing the older games on consoles...

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