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Stardew Valley

Game Crashes When Non Host Leaves House


Sheltop

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I just started playing SDV on the PC for the first time and I can't get multiplayer to work for me and my friends. I have SMAPI installed, MTN and the community farm mods. There are 4 of us on the map and whenever any non host leaves the game, it freezes and crashes. All 4 of us have the same mods so I am unsure of what the issues are. Any help you can give me would be greatly appreciated.

 

 

[game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod.
at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794
at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865
at StardewValley.Game1.performWarpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6599
at StardewValley.Game1.warpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6592
at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6519
at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3064
at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4634
at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4164
at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6166
at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2406
at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 900
[game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod.
at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794
at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865
at StardewValley.Game1.performWarpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6599
at StardewValley.Game1.warpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6592
at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6519
at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3064
at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4634
at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4164
at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6166
at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2406
at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 900
[game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod.
at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794
at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865
at StardewValley.Game1.performWarpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6599
at StardewValley.Game1.warpFarmer(LocationRequest locationRequest, Int32 tileX, Int32 tileY, Int32 facingDirectionAfterWarp) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6592
at StardewValley.Game1.warpFarmer(String locationName, Int32 tileX, Int32 tileY, Boolean flip) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6519
at StardewValley.Farmer.warpFarmer(Warp w) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 3064
at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4634
at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Farmer.cs:line 4164
at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 6166
at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2406
at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 900
[game] An error occured in the base update loop: System.InvalidOperationException: The 'SMAPI\sgtpickles.community' prefix isn't handled by any mod.
at StardewModdingAPI.Framework.ContentCoordinator.LoadAndCloneManagedAsset[T](String internalKey, String contentManagerID, String relativePath, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 160
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 97
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91
at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 740
at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 794
at StardewValley.GameLocation.updateMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1865
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