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Hazraogh

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Hello everyone,

 

 

I'm starting to mod DAI and i would like to make the harlequin's armors and masks usable. ( Harlequins are the assassins in Winter palace, wearing kind of jester's clothes and daggers )

 

The problem is, i don't really know how to start this ^^ , i tried to find the armor with the DAI Modmaker, but i couldn't found it. Next, i would like to extract the armor textures, and make a standalone version with new colors and a schematic for it.

 

 

Well, i don't even know if what i'm asking is only possible, so...

 

Can someone helps me, please ?

 

 

Thank you all, in advance and good modding !

 

 

Hazraogh

Edited by Hazraogh
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I don't know exactly how this would work, but here's some things i do know that might give you some direction.

 

The Harlequin body models are NPC models only, and there is no "armor" in the game for NPC models. In order to make this useable for the Inquisitor, you would have to take an existing armor and point the body model at the Harlequin model. I don't think you would be able to make a new schematic, but if you replaced an armor that already has a schematic, you might be able to use that schematic to craft an armor that looks like the Harlequin armor.

 

Some limitations of this: as far as I know, replacing Inquisitor models with NPC models can only be done in Frosty Mod Maker, and I don't know how it is done. Check out a different mod that has done this and see if you can figure out how they did it (here's an example.) You can't put armors built for one race/gender combo onto another, so your mod would only work for human females, and maybe Sera.

 

As for the textures, if you can do the first part, the texture part should be pretty easy. I don't have the file structure in front of me right now but if I had to guess, I'd guess these armors and textures would be under Factions > Orlais, so start your search there. Once you find them, you should be able to extract them, edit them in Photoshop or whatever, and re-import them.

 

Limitations on the texture modding: you'll only be able to include one texture per mod version, with no way to switch between them other than installing a different mod. Any texture changes you make will also affect the NPC harlequins. And you will only be able to make the armor tintable if the existing textures have a tint map attached; if they don't, I don't think there's a way to add one.

 

My advice if you do take this on would be to create a standalone mod that replaces the female model for a Human only armor version (like maybe the Free Army Rogue Armor?) with the Harlequin model, and THEN make separate texture mods that players can choose from. Once you have that down, you should be able to do the same with the mask, I think.

 

I hope that helps give you somewhere to start, at least.

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