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SE not working properly


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About a week ago, I accidentally updated my game which I have been avoiding for a while now. Everything had been working fine so I disabled Steam updates for it a long time ago as I am not interested in Creation Club.

 

I did something inside of steam, like exit it then opened it in some way, I cant remember, but Fallout 4 went to the update que and the update was downloaded before I realised. Its no big problem.

 

So I went and got the latest Script extender, got the latest MCM and looked for other mod updates that use SE (I don't have many for this reason)

 

But once all updates, game launches fine from SE but does not show fps counter added from ENboost and cannot enter console via ~ key.

 

Already today I see Fallout 4 in ready for another new update. I can install the update because SE is already not working anyway, and then wait for a SE update, but Is SE still getting updated/supported? will there come a time where those guys just move on from the constant and most likely tedious updates they are forced to create because of Creation Club updates? Or has that already happened?

 

 

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F4SE is still being updated to work with new FO4 exe releases, as far as I can tell.

 

The CC updates are a PITA, I agree. Even more so since steam doesn't allow disabling updates anymore. I just keep a copy of the older .exes around, so I can revert back when steam hits me with a forced update. Once F4SE is updated, I can then switch to the newer exe.

 

But the day will probably come where they start checking that the newest exe is being launched and refuse to start with older versions.

Edited by niston
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