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Player/NPC Unique Clothing/Armor Mesh (Bodyslide/Physics Compatible?)


NetDrake

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An issue I have run into when it comes to character body shapes and mods is that it appears to be generally universal. Sure, certain mods allow characters to have unique body meshes and textures (some examples being "Unique Character" and "EveryBodys Different"), but when it comes to anything having to do with armor or clothing, changes appear to only be all or nothing across all characters and that's it (with some slight exceptions to height and race specifics). Now I know that some people are okay with every character they have displaying certain body types, but I find it unappealing to find grandma rocking a swimsuit calendar bod and more than a little boring if every other character's body type while clothed is exactly the same for each base race and gender (even if that body would be appealing otherwise).

 

It appears to be the general consensus that applying unique meshes to clothing and armor for specific characters or character types is very difficult. The base game has specific body types for each race and genders of that race with the only differing factor being the characters weight (which apparently means in vanilla Skyrim to be either skinny or thick muscle). Clothing and Armor in this sense is fitted to each specific set and "morphed" within a small parameter for weight (unless I'm wrong about this... in which case ignore me). By my limited understanding from hearsay these paths are hyper specific from specific files that apply to everyone from each normal race npc to the player character. That why when you apply that that bodyslide preset that makes to feel things below the belt, it applies to everybody within that gender class (though I don't know if it can be race specific, I have heard tale of sexy orcs specifically). I have heard that in order for unique meshes to work, you would have to somehow create a separate path to different files that are referenced when a specific character is wearing specific clothing/armor while still referencing the other path in relation to other characters.

 

Now... suffice to say, I am seeing if anyone is capable of somehow making unique Clothing/Armor meshes work for specific classes of characters (such as Player to NPCs, Races, specific characters?). I am not entirely sure this is possible so if not please tell me so. (some kind of separate bodyslide functionality for each kind of character or something?)

 

To those who listen and give answers I am eternally grateful. Thank you. ^_^

 

P.S. I have heard that it might be possible through race creation... though I have no idea how to functionally make a race (though I can find the "How to" it is a little intimidating), much less apply specific meshes (body/clothing/armor or otherwise). If it is possible through this, could someone possibly give me a step by step? Every reference I found doesn't explain how one does this specifically.

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Probably not exactly the answer that you're looking for but...

 

Here some reference on Reddit skyrimmods . https://www.reddit.com/r/skyrimmods/comments/3io8x3/quick_guide_for_unique_meshes_and_textures_for/

 

 

You can try to make different set of armors and clothes for each characters that you want to have unique body shapes even if they are wearing something ... All you need are creation kit, bodyslide, and little bit of knowledge how to mod( that Reddit skyrimmods link above is good reference for this as well).

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