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[LE] What type of file is used for character models/animations/skeletons?


jucoking

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I know that some static files are .nif files, but is this the same for character models?

 

What file is used for animations and skeletons?

 

I'm hiring someone to make some new enemies and would like to know everything that is needed before they get started. Thanks.

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Everything you see in the game consists of meshes (.nif) and textures (.dds)

 

The .nif files are the framework of the object and the .dds files are the colors of the object. Skeletons are also .nif files.

 

Animations are handled by .hkX files.

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Everything you see in the game consists of meshes (.nif) and textures (.dds)

 

The .nif files are the framework of the object and the .dds files are the colors of the object. Skeletons are also .nif files.

 

Animations are handled by .hkX files.

Awesome, thank you!

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