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[LE] Duathfel Mod: Update and Call for Volunteers


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I've been working for over four years on a large mod called Duathfel, featuring an engaging story, multiple questlines, and many new areas to explore. While much is completed, there is still a lot that needs to be done. This is why I am turning to the talented individuals of the Skyrim modding community for help.

I've created a new

that includes more details about Duathfel and the positions we are looking for.

If you are interested in helping, the application form can be found here: Duathfel Volunteer Application

For more information on Duathfel, visit duathfel.wordpress.com. If you would like to see more of what is built already, feel free to watch these two other videos: Duathfel Cavern Trailer, and Duathfel Teaser

Thank you for taking a look and feel free to add a comment if you have any questions about Duathfel. I will do my best to answer quickly.

 

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This is actually pretty impressive ... I can't hold on to developing mods for very long, much less make a comprehensible road map! Creation kit was such a big learning curve for me, I quit a long time ago, ain't even till recently I rose from the ashes to finally start producing my first official mod.

 

I am not THAT good yet, but my scripting skills are improving rapidly, as I spend most of my development time on the wiki studying Papyrus and various scripting/computer science topics. I know a good amount of process threading and script optimization, and actually a decent amount about how the game engine handles certain forms. I just need to keep putting it into practice, I think am to the point of building pretty competent scripts.

 

Perhaps when I finish my mod, and prove my self a competent modder. I will give something like this a try, wouldn't hurt to see what I could do.

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