Hey,
I wanted to play a little bit with talent cooldowns and cost numbers, mostly to push myself to start using all trees and talents, not just these I'm used to. I did this many times before, so I didn't think I would have problem this time.
I use the GDA editor and saving the abi_base file in it seems to hurt it – all mage talents lose damage (which I haven't even touched, the value automatically goes to 0) but also heals lose all the regeneration value, hexes the weakening effects, etc.
Tbh, I'm really lost right now. Does anyone have any idea how to make it work or what's causing this?
Edited by Lear19, 16 February 2019 - 01:48 PM.