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Maximum Alchemy-Enchanting-Smithing using MODs


Palmazone

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Maximum Alchemy-Enchanting-Smithing using MODs - Immersive Armors and Magical College of Winterhold


Fortify Alchemy Gear 1

- Circlet of Peerless Alchemy +25%

- Bracers of Extreme Alchemy +22%

- Necklace of Peerless Alchemy +25%

- Muiri's Ring - Alchemy +15%

- Alchemy Study +10%

= Use this starting gear to reach lev 100 Alchemy, and activate all perks.


With MOD - Immersive Armors 8.1 by Hothtrooper44, you can enchant and equip 9 items to Fortify Alchemy:

- Circlet or Bandana

- Eyepatch

- Fur Collar

- Fur Hood or Mantle

- Gloves or Gauntlets

- Gold Earrings

- Necklace or Amulet

- Ring

- Mask (Tribunal, Bosmer or Boethiah)


With MOD - Magical College of Winterhold 5.2 by Sable17 you can use the advantage of Study Tomes +10%. You better store your items and ingredients at Achmage's Chamber, even, if you are not yet Achmage and use Crafting Stations at Arcaneum, because every time, when you finish one step, you need to change the Study Boost, but Arcaneum is not safe for storage. There is a door, leading directly from Achmage's Chamber to Arcaneum and back, if you need to store or pick-up some items.


When reached lev 100 Enchanting, activate all perks, except the right branch and enchant all 9 items, with vanilla Enchanter's Elixir +25%. It lasts 60 seconds, enough to enchant all, with one elixir.


It makes Fortify Alchemy Gear +38%. Of course before enchanting be sure to have active:

- Seeker of Sorcery +10% (read the Black Book "The Sallow Regent" in White Ridge Barrow, Solstheim)

- Ahzidal's Genius +10% (wearing 4 of Ahzidal's relics, acquired in Kolbjorn Barrow, Solstheim)

- Enchanting Study +10%


Equip the new gear and change the Study Boost to Alchemy.

Create Fortify Enchanting Potion +73%. You need two of them, as they last only 30 secs, and it's not enough to enchant 9 items.

With Sinderion's Serenity you can get 2 potions with one creation.


Now re-equip Ahzidal's Gear and change the Study Boost to Enchanting.

Drinking Fortify Enchanting Potion create new Alchemy gear.

Equip the new gear and change the Study Boost to Alchemy.

and so on

With Fortify Alchemy Gear +38% create Fortify Enchanting Potion +73%

With Fortify Alchemy Gear +52% create Fortify Enchanting Potion +94%

With Fortify Alchemy Gear +58% create Fortify Enchanting Potion +103%

With Fortify Alchemy Gear +61% create Fortify Enchanting Potion +107%

With Fortify Alchemy Gear +62% create Fortify Enchanting Potion +109%

With Fortify Alchemy Gear +63% create Fortify Enchanting Potion +110%


With the last gear and potion you can create

Fortify Smithing Potion +440%

and Smithing Gear +63% x equip 7 items:

- Blacksmith's Apron or any clothes or body armor

- Cape (Redguard, Seadog or Bosmer)

- Gloves or Gauntlets

- Gold Earrings

- Necklace or Amulet

- Ring

- Mask (Tribunal, Bosmer or Boethiah)


You can create items with enchantments:

+103% Archery, Block, 1-2 Handed, Pickpocket, Lockpick, Sneak

+79% Health-Stamina Regeneration

+63% Light-Heavy Armor, Smithing

+50% Magic Resist

+95 Carry Weight


Also I created a potion Resist Fire-Frost-Shock in one! 330% for 60 secs!!!


Now you can set your game difficulty to LEGENDARY and install suggested MOD - High Level Enemies 1.71 by Dalquist to have a little more challenge.

Most bosses follow you level and could be even higher, like my level now 170, some bosses could be 185 and the Magic Anomalies during the quest Containment were lev 225.


My crossbow damage is insane - over 6.000! killing in sneak mode the strongest enemy in 1 shot, having Legendary difficulty and High Level Enemies.


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Lol! My god, I can get smithing alchemy and enchanting up quite a bit.. by making gear for it, and using potions...

 

But nothing like what you're talking about. I usually make items to bump up my smithing/alchemy/enchanting abilities along with using potions but nothing like that. Thanks for the guide. I think you're topic mislead me before.

Edited by c0ax599
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