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ZaneFHarrel

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Hello, as said in the title my game simply won't start, only reason I can think of is too many plugins but I'v had more conflicting and larger load orders before so I don't know. When I try to launch the game via skse I will get the initial black screen in the left corner for a split second as usual then nothing will happen, when I launch through steam or directly the launcher will appear, I'll click play and again nothing will happen. All mods were installed using Vortex and my load order is sorted by LOOT, any help is appreciated

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Special Edition Patch.esp
254 FE 0 AHZmoreHUDInventory.esl
6 6 BSAssets.esm
7 7 BSHeartland.esm
8 8 BS_DLC_patch.esp
9 9 Campfire.esm
10 a RaceCompatibility.esm
11 b Shadowmark.esp
12 c SkyUI_SE.esp
13 d YOT - Your Own Thoughts.esp
14 e iNeed.esp
15 f iNeed - Extended.esp
16 10 MoonAndStar_MAS.esp
17 11 Undeath.esp
18 12 RelightingSkyrim_SSE.esp
19 13 Cutting Room Floor.esp
20 14 Hothtrooper44_ArmorCompilation.esp
21 15 Joy of Perspective.esp
22 16 1nivWICCloaksNoGuards.esp
23 17 Hothtrooper44_Armor_Ecksstra.esp
24 18 Holds.esp
25 19 DBDawnstar Sanctuary SSE.esp
26 1a OpulentThievesGuild.esp
27 1b Man Those Borders!.esp
28 1c ancient watchtowers.esp
29 1d RREnhanced.esp
30 1e Thunderchild - Epic Shout Package.esp
31 1f Fort(ified) Dawnguard.esp
32 20 Akaviri Ruins of Savirien-Chorak.esp
33 21 AmazingFollowerTweaks.esp
34 22 OwnCivilWar.esp
35 23 WayshrinesIFT.esp
36 24 Dwarfsphere.esp
37 25 Immersive Encounters.esp
38 26 Cloaks.esp
39 27 Raven Rock.esp
40 28 Inigo.esp
41 29 Artifacts.esp
42 2a DigitigradeKhajiit.esp
43 2b msa.esp
44 2c Guard Dialogue Overhaul.esp
45 2d Better Claws And Gauntlets.esp
46 2e Oblivion Gates Remade.esp
47 2f Hunterborn.esp
48 30 VariousGuardReplacer.esp
49 31 Immersive Patrols II.esp
50 32 WZOblivionArtifacts.esp
51 33 Skyhaven_modified.esp
52 34 Bloodworm.esp
53 35 ReachMageIS.esp
54 36 SpellResearch.esp
55 37 Frostfall.esp
56 38 50 More Perk Points.esp
57 39 AcquisitiveSoulGemMultithreaded.esp
58 3a DwarvenFate.esp
59 3b Vivid WeathersSE.esp
60 3c IcePenguinWorldMapPaper.esp
61 3d Tools of Kagrenac.esp
62 3e notice board.esp
63 3f ExtraBlades.esp
64 40 The Paarthurnax Dilemma.esp
65 41 HoldBorderBanners.esp
66 42 Immersive Weapons.esp
67 43 Arma_Thalmoris.esp
68 44 SeaElfSubracesSE.esp
69 45 DwemerSpectresLegendary.esp
70 46 DustAdept.esp
71 47 Sneak Tools.esp
72 48 PaladinArtifactsAndArmor.esp
73 49 ArtifactsOfBoethiah.esp
74 4a Aethernautics.esp
75 4b AHZmoreHUD.esp
76 4c AK- Cowl of the Grey Fox.esp
77 4d BarenziahQuestMarkers.esp
78 4e beltfastenedquivers.esp
79 4f Better Claws And Gauntlets - Immersive Armors.esp
80 50 Better Daedric Artefacts.esp
81 51 Better Shrouded Armour - SSE.esp
82 52 BetterStaffofMagnus.esp
83 53 Oblivion Gates in Cities.esp
84 54 bgSkjoldur.esp
85 55 BonemoldWeapons.esp
86 56 Bound Armory Extravaganza.esp
87 57 BoundArmor.esp
88 58 Chesko_WearableLantern.esp
89 59 Classic Morag Tong armor.esp
90 5a Cloaks - Dawnguard.esp
91 5b Cloaks - USSEP Patch.esp
92 5c Dwemer Certified.esp
93 5d DestructibleDisplayCases.esp
94 5e DTNecromancerCamp.esp
95 5f DwarvenFateArmor.esp
96 60 DwarvenSorceryArmor.esp
97 61 Dwemer Goggles & Scouter.esp
98 62 FireBurns.esp
99 63 Fist Of Pain.esp
100 64 Fizzle.esp
101 65 FNIS.esp
102 66 ForgottenMagic_Redone.esp
103 67 Imperial Armor Redistribution.esp
104 68 FranklyHDImperialArmorsAndWeapons.esp
105 69 Frostfall_Seasonal_Temps_patch.esp
106 6a HB-WL-CraftableLanternOilPatch.esp
107 6b HornsAreForever.esp
108 6c Jop - BrumaPatch.esp
109 6d JoP - Immersive Armors Patch.esp
110 6e MA-DiversifiedDivines.esp
111 6f MagicArmorVisuals.esp
112 70 mjhKhajiitSpeakMod - The Notice Board.esp
113 71 Moonlight Tales Special Edition.esp
114 72 MountsInventory.esp
115 73 NecromancerAmulet.esp
116 74 Nordic Adventurer's Armor.esp
117 75 Oblivion Gates Remade - 1st Person Messages.esp
254 FE 1 Oblivion Gates Remade - Alternate Textures.esp
118 76 Oblivion Gates Remade - Map Markers.esp
119 77 OblivionJailSystem.esp
120 78 Potions.esp
121 79 PrvtIRoyalArmory.esp
122 7a RaceCompatibilityUSKPOverride.esp
123 7b RaceMenu.esp
124 7c RaceMenuPlugin.esp
125 7d RealDaedricArtifacts_Ghostrunner.esp
126 7e Ring of Khajiiti.esp
127 7f Scaling Bound Weapons.esp
128 80 ScrimshawExpanded.esp
129 81 Shields of the Holds.esp
130 82 SilencedPrisoners.esp
131 83 SkoomaBusiness.esp
132 84 skoomaeffect.esp
133 85 Skooma SE.esp
134 86 Skoombag - Make Some Skooma!.esp
135 87 Sleeved Guards.esp
136 88 Sleeved Imperials.esp
137 89 Sneak Tools Vanilla Masks.esp
138 8a Sneak Tools Vanilla Hoods.esp
139 8b StavesAtback.esp
140 8c TES5SE NPCs Travel.esp
254 FE 2 USSEP Compatibility Patch - JvM's Patch.esp
254 FE 3 USSEP Compatibility Patch Fixed.esp
141 8d TGJewelrySmelterSSE.esp
142 8e Undeath Immersive Lichdom.esp
143 8f UIL & Path of the Revenant Patch.esp
144 90 UndeadFX.esp
145 91 Unique Uniques.esp
146 92 Vivid Weathers SE - Bruma Patch.esp
147 93 Vivid Weathers SE - Extended Snow.esp
254 FE 4 WayshrinesIFTBSBruma.esp
148 94 WetandCold.esp
149 95 Imperious - Races of Skyrim.esp
150 96 MLU.esp
151 97 MLU - Immersive Armors.esp
254 FE 5 MLU - Unique Uniques.esp
152 98 Ordinator - Perks of Skyrim.esp
153 99 Apocalypse - Magic of Skyrim.esp
154 9a Apocalypse - Ordinator Compatibility Patch.esp
155 9b Dwemer Certifed - Ordinator Patch.esp
156 9c Elemental_Staffs.esp
157 9d Ordinator - Beyond Skyrim Bruma Patch.esp
158 9e Sacrosanct - Vampires of Skyrim.esp
159 9f Immersive Citizens - AI Overhaul.esp
160 a0 CFTO.esp
161 a1 Convenient Horses.esp
162 a2 Andromeda - Unique Standing Stones of Skyrim.esp
254 FE 6 CH Bruma Patch.esp
163 a3 Wildcat - Combat of Skyrim.esp
164 a4 Alternate Start - Live Another Life.esp
165 a5 YOT - Andromeda.esp
166 a6 YOT - Apocalypse.esp
167 a7 YOT - Convenient Horses.esp
168 a8 YOT - Cutting Room Floor.esp
169 a9 YOT - Frostfall Module.esp
170 aa YOT - Hunterborn.esp
171 ab YOT - Imperious.esp
172 ac YOT - iNeed.esp
173 ad YOT - Moonlight Tales Overhaul.esp
174 ae YOT - Ordinator.esp
175 af YOT - Sacrosanct.esp
176 b0 YOT - SWIFT.esp
177 b1 YOT - Thunderchild.esp
178 b2 YOT - Wearable Lanterns.esp
179 b3 YOT - Wet and Cold.esp
180 b4 YOT - Wildcat.esp
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Their is 2 situations where the game will immediatly crash upon load (As in the game will crash before it even reaches the Main Menu) and they are as Follows:

 

Note: Main Menu as in (Continue, New Game, Mods, etc etc)

 

 

1. CTD before main menu = Missing Master File Requirement. (This is the most likely cause for this particular Crash to Desktop)

 

one or more of your mods require another mod, that is either missing or disabled. check LOOT and see if it mentions which mod(s) is missing master files.

 

i have not used Vortex or even seen it in action, so i am not familiar with it, but with NMM a mod that requires another mod that is missing will be in RED, you will then either need to download the required mod, or delete/disable the mod that is causing the ctd, due to missing require master file (to fix the CTD upon load).

 

 

2. You might be using a SKSE Plugin that is for an older Version of SKSE, this will cause the game to Immediatly crash upon load (Not always unlike the above, but it can happen) if you used SKSE to launch the game, you will need to update your SKSE plugin(s) to match the latest version of SKSE (SKSE will actually tell you which Plugin is Older then the current version)

 

I Strongly Recommend Wrye Bash (if Vortex does not provide the required information) as Wrye Bash can also tell you which mod is missing a required mod, and will also disable the mod that requires a missing mod, thus preventing the immediate ctd if this is the case. again as said above, Vortex should let you know which mod is missing a mod, and likewise tell you which mod is required, but if it does not, then Wrye Bash or Nexus Mod manager is the way to Go.

 

Wrye Bash is also a Mod Manager, and can do stuff the others cannot, the extremely useful and must have Bash Patch, and it can also Merge Mods, granting you the ability to have effectively an insane amount of mods, very risky however if you have an excessive amount of mods, but it is very possible to run skyrim with over 500 - 1000 active mods, if you know exactly what you are doing and fully understand exactly what the Load Order is and How It Works.

 

Note: the actual Physical ESP/ESM mod limit is 255 Active Plugins (that does not Include Merged Mods or ESL files) so you still have plenty of space to add more mods before you reach the hard limit.

 

Note: Using Wrye Bash now, would already save half of your load order, as all of them patches you have would be merged and disabled, so that is literally half of your load order merged, meaning you can then replace them patches with actual mods, as they would be merged and activated in a single plugin. :wink:

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