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Kinggath VISGified (KGV)


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#1
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Kinggath VISGified (KGV)

Adds a AWKCR, AE & VIS-G layer to Kinggath best mods.

#2
novastark

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Thanks for this. Will you be adding Sim Settlements Conquest to this as well?

#3
Mat1024

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Hi, I am not using it at present. Perhaps later.

#4
Ceferistu

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Hy. After the last update, the Salvage beacons no longer work. They just go back to my inventory when i try to put them in containers. I also updated Sim Settlements and Workshop framework, so i am not 100% sure the bug comes from your mod.

Edit: I rolled back to previous version and it works. Bug confirmed. Still a good mod.

Edited by Ceferistu, 23 March 2019 - 07:34 AM.


#5
Mat1024

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In response to post #68732441. #68746856 is also a reply to the same post.


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Hi,
The last version did not change Salvage Beacons, only SS items. I updated to the lastest SS & WSFW too. I loaded a save, and my communication station had disappeared. I had to rebuild one, re-assign someone to it, and salvage beacons started to work again. Probably has to do with the SS & WSFW update.

Edited by Mat1024, 23 March 2019 - 10:09 PM.


#6
Ceferistu

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In response to post #68732441. #68734686 is also a reply to the same post.


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Interesting. Maybe the new SS breaks Idek's Logistic station working with your mod.... which i mostly use for salvage beacons. But the older version of your mod works... Modding is fun after a couple hundred. :)))

#7
FritzTCoyote

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In response to post #68732441. #68734686, #68746856 are all replies on the same post.


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I ran into this same problem, used FO4Edit (TESxEdit)

https://www.nexusmods.com/fallout4/mods/2737

and found and fixed a mod conflict that was breaking the Salvage Beacons function.



#8
JohnShaft

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In response to post #68547271.


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i would enjoy that addition also please!

#9
rayhne

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So this is no longer for VIS-G?

#10
Mat1024

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In response to post #73200648.


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That's right, future releases will not support AWKCR, AE & VIS-G. But you can still use 1.04.




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