Jump to content

[LE] Severe Terrain Bug


jucoking

Recommended Posts

So I finally generated LOD and got almost everything working smoothly (my overworld is FINISHED! and ahead of schedule!), but I have run into a couple of problems that I can't find replicated anywhere.

 

1) My terrain is breaking up in the worst way possible. Some cells will have the terrain elevated almost 1000 units above or below adjacent cells and the borders that are supposed to be invisible sometimes have breaks in them where you can see all the way into the abyss below the terrain. This mostly happens within cells with flat terrain, but is happening in other places as well.

 

2) After generating LOD, the far away terrain doesn't have color, it is just completely black.

 

3) On the world map for my worldspace, there is no terrain or water visible at all, even though it is visible in-game. It only disappears on the map.

 

I will put up some pics later to show exactly what I mean in each instance. Any help is appreciated.

Link to comment
Share on other sites

Here are the screenshots of exactly what is going on. The cell clipping/bug seems to have been resolved after I went through each cell and smoothed out every edge in attempt to connect them.

 

Here is a pic of the world map, which illustrates how there is apparently no ground or water anywhere.

 

 

 

 

 

 

Edited by jucoking
Link to comment
Share on other sites

In this next shot you can see a couple of things. One is that the faraway terrain is BLACK, and my custom water isn't generating an LOD of it's own. (another is that water clipping through the ground...this is the only place where that happens though and could be fixed if added water layers generated LOD)

 

 

 

 

 

 

Edited by jucoking
Link to comment
Share on other sites

  • 1 year later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...