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[LE] Creating entry point for perks


Ankomm

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Hi everyone,

I started to use Creation Kit today (yeah I'm quite a newbie), wanting to create more perk trees.

I'm starting with a Mining perk tree, but for the first perk I need to create a perk entry point for customing the chance of extracting a gem while mining.

How can I do that ? Or if there's another way to do it what is it ?

Thanks !

Edited by Ankomm
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1) Open script for Mining in Skyrim

2) add your own script that have random change to give player item


If QRef == Player
	If DropChange < Utility.RandomInt( 0 , 100 )
		Player.AddItem( Gem , 1 )
	EndIf
EndIf

Something like this

3) Create your Perk

4) add Script to add Keyword to Player or change GlobalValue or do anything to check player keywords / perks etc.

5) add your perk to skill tree or make your own skill tree

 

Maybe first - do You even know how to make new Perk in Skill Tree?

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