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Crashing When Approaching Specific Area


InfernoZola

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I recently wiped Oblivion in order to remod it from the ground up, as my game wasn't exactly the most stable. I have since remodded it and have just started a playthrough, but I already have encountered issues. When approaching the Brina Cross Inn, my game immediately crashes. I thought this was just a regular CTD and reloaded my game, but it happened again at that exact point. For the sake of confirmation I tried it again twice. Yep, crash. From what I have gathered online it may be a bad cell, but I can't be sure as I'm not the most technical-minded person out there. If anyone can help, it would be much appreciated, ask any questions you need to.

 

01 Knights - Revelation.esm
02 CM Partners.esm
03 Windfall.esm
04 CyrodiilUpgradeResourcePack.esm
05 DLCShiveringIsles.esp
06 Knights.esp
07 DLCBattlehornCastle.esp
08 DLCFrostcrag.esp
09 DLCHorseArmor.esp
0A DLCMehrunesRazor.esp
0B DLCOrrery.esp
0C DLCSpellTomes.esp
0D DLCThievesDen.esp
0E DLCVileLair.esp
0F DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
----> Delinquent MASTER: DLCThievesDen - Unofficial Patch.esp
10 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
11 Oblivion Citadel Door Fix.esp
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
12 DLCOrrery - Unofficial Patch.esp [Version 1.0.7]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
13 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
14 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
15 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
16 DLCVileLair - Unofficial Patch.esp [Version 1.0.11]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
17 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
18 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
19 Knights - Unofficial Patch.esp [Version 1.1.8]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
1A Unofficial Shivering Isles Patch.esp [Version 1.5.9]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
1B DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]
----> Delinquent MASTER: Unofficial Oblivion Patch.esp
1C Unofficial Oblivion Patch.esp [Version 3.5.6]
1D Knights - Revelation.esp
1E MidasSpells.esp
1F The Lost Spires.esp
20 HeartOftheDead.esp [Version 6.0]
21 Kvatch Rebuilt.esp [Version 3.0RC1]
22 Alternative Start by Robert Evrae.esp
23 CurseOfHircine - Symphony of Night.esp
----> Delinquent MASTER: CurseOfHircine.esp
24 C&C - The Blackwood Company.esp
25 CurseOfHircine.esp
26 Maskar's Oblivion Overhaul.esp [Version 4.9.3]
27 Windfall.esp
28 ReclaimSancreTor.esp [Version 1.0.5]
29 Guards.esp
2A DarkBrotherhoodChronicles.esp [Version 1.2.6]
2B delivery_job.esp [Version 1.2x]
2C Fighters Guild Quests.esp
2D GuildAdvancement.esp
----> Delinquent MASTER: Mages Guild Quests.esp
2E Steve - Thieves Guils HQ.esp
2F Mages Guild Quests.esp

If it is the delinquents that are causing the issue, I'm in the middle of fixing them. BOSS kinda crapped itself on that one.

 

Edit: It wasn't BOSS, it was Wrye Bash, and it won't admit it's wrong.

Edited by InfernoZola
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If you are going to use BOSS with the latest versions of Wrye Bash you will need to turn off Lock Load Order in WB and run BOSS using the BOSS desktop GUI shortcut.

 

Support for BOSS was dropped by WB some time ago. For more information read the recent comments on the Wrye Bash mod page.

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Yes, that little issue is fixed, however, the case of the crashing is still occurring. I'm trying to figure out the cause. It's always when running along the road between Anvil ans Kvatch/Skingrad, right before I go over the hill towards the Brina Cross Inn.

Edited by InfernoZola
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As a bonus, the game is now lagging (Seems to have corrected itself) and the Steam Overlay is running at a snail's pace. The crash happens a few seconds after the "Loading Area..." message appears.

 

Here is the updated modlist.

 

 

 

00  Oblivion.esm
01  Windfall.esm
02  CyrodiilUpgradeResourcePack.esm
03  CM Partners.esm
04  Knights - Revelation.esm
05  Unofficial Oblivion Patch.esp  [Version 3.5.6]
06  DLCShiveringIsles.esp
07  Unofficial Shivering Isles Patch.esp  [Version 1.5.9]
08  C&C - The Blackwood Company.esp
09  DLCHorseArmor.esp
0A  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
0B  DLCOrrery.esp
0C  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
0D  DLCVileLair.esp
0E  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
0F  DLCMehrunesRazor.esp
10  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
11  DLCSpellTomes.esp
12  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
13  DLCThievesDen.esp
14  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
15  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.14]
16  CurseOfHircine.esp
17  CurseOfHircine - Symphony of Night.esp
18  delivery_job.esp  [Version 1.2x]
19  Fighters Guild Quests.esp
1A  Guards.esp
1B  Kvatch Rebuilt.esp  [Version 3.0RC1]
1C  Mages Guild Quests.esp
1D  Steve - Thieves Guils HQ.esp
1E  Windfall.esp
1F  DLCBattlehornCastle.esp
20  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
21  DLCFrostcrag.esp
22  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
23  Knights.esp
24  Knights - Unofficial Patch.esp  [Version 1.1.8]
25  Knights - Revelation.esp
26  The Lost Spires.esp
27  DarkBrotherhoodChronicles.esp  [Version 1.2.6]
28  ReclaimSancreTor.esp  [Version 1.0.5]
29  HeartOftheDead.esp  [Version 6.0]
2A  GuildAdvancement.esp
2B  Alternative Start by Robert Evrae.esp
2C  MidasSpells.esp
2D  LandMagicPatch.esp
2E  Maskar's Oblivion Overhaul.esp  [Version 4.9.3]

 


Edited by InfernoZola
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I don't recall ever getting a consistent crash at that location, but I have one that pops up from time to time as you approach Bravil (as you come down the hill that has the bandit spawn point at the top at the point the road turns to the SW and you will pass just west of the Zenithar Wayshrine).

 

I have found that if I head towards Veyond Cave and then work down the shoreline to the fort ruins just east of the Bravil gate I don't crash. Quite often I will see an NPC headed up the road towards the IC. My theory is that the game gets all knotted up when trying to place that NPC on the road to the spot it has selected it should be according to it's AI schedule at the same time my character is entering that cell. By skirting around the cell I give the game a chance to get the NPC on his/her way without my characters calculations interfering (and note that I said theory).

 

The spot that you are talking about has two regularly encountered NPCs ... the Blackhorse courier rider and the Legion patrol. In addition there is a random Oblivion gate that opens just west of Garlas Agea down the hill south of the road after you get to the top of the hill you speak of. There is a Legion rider with a dead horse and a Daedra that spawns on the road just north of the gate. Looking at the map that shows the game cell boundaries your path as you approach that spot has you outside the cell in question until you are almost up the hill. The Oblivion gate Legion rider and dead horse are almost to the west boundary of that cell.

 

What I am proposing as a troubleshooting test is to leave the road just past the Gottshaw Inn (before you get to your crash spot) and head NW to the Ayleid well. From there make your way a bit north of due west (so NNW) to Lord Drad's Estate and then down the road that connects back to the main road. Come back towards the Brina Cross Inn and see if you find either the courier or regular Legion rider, or perhaps the Oblivion gate rider etc.

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Don't see a bashed patch listed ... have you tried that yet?

 

Note if you do that Maskar's needs to be below the bashed patch.

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I have encountered both the guard and the courier, as well as a highwayman that almost crushed my squishy mage. (Found some light armour on them afterwards to go towards my class so worth it). It's only after these that I encounter this crash. I will reload and try it once I have finished the Bashed Patch.

 

Update: Bashed Patch didn't work, but I at least got closer to the inn this time around by going the other way. I found our two little friends too.

 

https://steamcommunity.com/profiles/76561198079415689/screenshot/968746077908802399

Edited by InfernoZola
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I noticed your alternate start after my last post, which rules out the Oblivion gate crew if you haven't yet started the main quest.

 

You mention mage character ... are you trying to get to Anvil to pick up the Anvil Mage's Guild recommendation quest, or have you already got that recommendation quest and are trying to get to the Brina Cross Inn?

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Next thing to try is the good old "coc center" trick.

 

Open the console and type coc center and hit Enter. You will be transported to an open plain with some trees in the distance. Using the game Wait menu wait 72 hours plus a bit for good measure (so three full days and a bit). Open the console and coc GottshawInnExterior and hit Enter (which should bring you just outside the Gottshaw Inn). Make your way to the Brina Cross Inn and see if that makes any difference.

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