A custom race that I'm working on is meant to be able to use human armor types, apart from gloves. My understanding is that armor is assigned to races inside each individual armor record, so that, if I wanted this race to use human armor types, I'd have to change every last record to do that. Currently, I'm working with a bit of a hacky workaround by using humans with force-equipped "gloves" that use their intended hand model. It's currently less than ideal, and I'm at a loss for how I'd give them lootable race-specific armor like super mutants have.
I'd like to try to avoid the kind of compatibility nightmare associated with changing armor records, so my first question is pretty simple:
Is it possible to have a race inherit armors from another?
If that's not possible, I may as well push my hack job. The dilemma with that is that I'm not sure how I'd be able to add race-specific gear without it being available for humans, such as settlers, companions, and other people the player can give gear to. My fallback question is about as simple:
Is it possible to restrict certain armor items to a specific class of characters within a race?
Thanks in advance to anyone who can help.