Hello, I'm working on a religion mod that adds an additional effect to the player if he have the god's blessing and his corresponding amulet.
What I've done:
I've created an ability with the desired magic effects, then I created a new perk to apply the ability. On the perk's condition box, two functions:
One: WornHasKeyword MyKeyword == 1.0 Run on Subject AND
Two: HasSpell MySpell == 1.0 Run on Subject AND
I thought it would work, but it didn't. Am I missing something here?
PS: Yes, the amulet has the necessary keyword.