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Why is the game launcher destroying everything?!


Blamethegods

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I initially thought that this was an issue with Fallout: New Vegas but it appears that this just seems to be a thing that happens with Vortex. I described it detail here over on the New Vegas board.

 

Long story short: I loaded and installed a bunch of mods via Vortex. It works fine. If the launcher for the game comes up at all after I've modded it most of the meshes disappear - seemingly only meshes that have absolutely nothing to do with any of the mods I've installed. This has happened to me twice now.

 

I'd rather not delete everything and reinstall it all for a third time. I'm already pissed off enough. If anyone can help me, I will worship you.

 

Here's my modlist copied from LOOT, but I don't believe any of this has to do with the meshes vanishing.

 

 

 

0 0 FalloutNV.esm
1 1 DeadMoney.esm
2 2 HonestHearts.esm
3 3 OldWorldBlues.esm
4 4 LonesomeRoad.esm
5 5 GunRunnersArsenal.esm
6 6 ClassicPack.esm
7 7 MercenaryPack.esm
8 8 TribalPack.esm
9 9 CaravanPack.esm
10 a YUP - Base Game + All DLC.esm
11 b FCOMaster.esm
12 c wsex.esm
13 d Alice In Shattered WonderLand.esm
14 e NVWillow.esp
15 f RHKGilbertCompanion.esm
16 10 VanessaFollowerNV.esm
17 11 drgNV - Melissa Companion.esm
18 12 Project Nevada - Core.esm
19 13 Project Nevada - Equipment.esm
20 14 Project Nevada - Rebalance.esp
21 15 Project Nevada - Cyberware.esp
22 16 Kidnapped by Fiends.esm
23 17 ACNV.esm
24 18 YUP - NPC Fixes (Base Game + All DLC).esp
25 19 The Mod Configuration Menu.esp
26 1a ThrowableFixes.esp
27 1b WEATHER RUDY ENB.esp
28 1c Roberts_NewVegas.esp
29 1d FCO - Willow (Cazy).esp
30 1e FCO - Willow.esp
31 1f FCO - Roberts Patch.esp
FCO - Russell.esp
32 20 FCO - GlowingOne.esp
33 21 FCO - NPC Changes.esp
34 22 IMPACT.esp
35 23 dD - Enhanced Blood Main NV.esp
36 24 WendyGilbert_WillowCompatibilityPatch.esp
37 25 Women of New Vegas - Billboards.esp
38 26 FalloutMaleHair.esp
39 27 Courier Vests.esp
40 28 zzjayHairsFNV.esp
41 29 NVDLC04 Allegiance w Duster.esp
42 2a BlackMountainThugArmorComplete.esp
43 2b MojaveDelight.esp
44 2c ACNV.esp
45 2d FCO - The Last Few Edits + DLC.esp
46 2e FCO - OHSB NPC Edits.esp
47 2f delilah.esp
48 30 FCO - Delilah.esp
49 31 Unofficial Patch Plus.esp
50 32 UnlimitedCompanions.esp
51 33 wsexInnuendoNPCs.esp
52 34 Color Me Evil - Cass.esp
53 35 Color Me Evil.esp
54 36 Bouncing Natural Breasts.esp
55 37 wsexInnuendoAnims.esp
56 38 wsex-DSI.esp
57 39 1nivVSLArmors.esp
58 3a ARESproject.esp
59 3b Brotherhood and House Alliance.esp
60 3c Convenient Fast Travel Markers.esp
61 3d FIXforLegionArmors.esp
62 3e Tailor Maid - NV.esp
63 3f Nocturne.esp
64 40 Virtuoso.esp
65 41 MercWanderer.esp
66 42 Gold Bars.esp
67 43 SaveCass.esp
68 44 CBG-mStatic+DLC.esp
69 45 FewPosesMore NVedition.esp
70 46 Weapon Retexture Project.esp

 

 

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Please pardon my vast stupidity, for I am both really bad at this and very angry.

I thought that Vortex automatically did that.

I played around with the archive invalidation switch thingy in the settings and it changed nothing, though I will freely admit that I was probably doing it wrong.

How should I go about invalidating my archive with Vortex?

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Your meshes have not vanished or been destroyed. Your meshes are there but not being utilized. Archive invalidation is designed to solve that problem.

 

Vortex does not automatically turn on archive invalidation, as you have discovered. Two necessary conditions for Vortex archive invalidation to work are the following: (1) an enabled "Gamebryo Archive Invalidation" extension, and (2) a writable "Fallout.ini" file. Check the Vortex extensions page for the former and the Windows "My Games" folder to see if these conditions have been met.

 

Vortex archive invalidation has been discussed at some length in this forum. You may want to do a search.

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A. Archive invalidation is enabled by doing the following:

 

1. Switch on BSA Redirection.

 

KmO5evq.png

 

2. Set the dashboard button to "Yes."

 

bXswhPg.png

 

B. If Vortex AI is working properly, you should have the following:

 

1. A "Vortex - BSA Redirection.bsa" in your game data folder.

 

Ac97K8o.jpg

 

2. The bottom four lines in your "Fallout.ini."

 

IhDf5Dl.jpg

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Agusta Calidia, your step by step instructions are incredibly helpful.

Unfortunately, despite following those steps, Vortex AI must not be working properly because my fallout.ini does not say that exactly and I can find no Vortex Redirection. At least the issue of why the game is messing up has been identified, but Vortex is not doing what it's supposed to.

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Agusta Calidia, your step by step instructions are incredibly helpful.

Unfortunately, despite following those steps, Vortex AI must not be working properly because my fallout.ini does not say that exactly and I can find no Vortex Redirection. At least the issue of why the game is messing up has been identified, but Vortex is not doing what it's supposed to.

 

 

Add this to your Fallout.ini in the [GENERAL] Section

 

bLoadFaceGenHeadEGTFiles=1
_________________________________________

Add this to the [Archive] section

bInvalidateOlderFiles=1
bUseArchives=1
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