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how do i convert a sketchup file to nif


dietplums

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  • 9 months later...

I use a plugin to export the model as a obj file. Then I take that obj file and import it into 3DSMAX 2013.

In 3DSMAX, I do the UV-Mapping, texture stuff, collision and all of that.

When I am finished I export the model from 3DSMAX as a nif. (In my case for the game Fallout4).

 

I would consider myself rather good at using SketchUp (2017) and I do almost all of my 3D modeling with it.

A few things to keep in mind:

SketchUp allows you to create any shapes you want, but 3DSMAX (and NIF - files) work with only triangles.

So you have to "triangulate" your model first.

When you export it as a OBJ from SketchUp, that gets done automatically, but most of the time it is crappy.

I personally do that completely by hand.

Yes that takes a long time, but I have lots of spare time ... :laugh:

 

If you have any more questions about using SketchUp for NIF stuff, please just ask .....

 

[Finally! I am not the only one who uses SketchUp for this kind of stuff!]

Edited by YouDoNotKnowMyName
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