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FO4Edit: Change door teleport location


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I don't get it. What do you even need my mod for?

Sounds like you only want a door at Sanctuary which leads to Eternal Night? Why not just make a mod which just adds two doors at Sanctuary and EN, having markers at EN or Sanctuary?

 

Not Just Basements (and Basement Living as well) use special scripts to make sure that you return to the workshop-built door. Hacking the mod to do what you want would be more complicated than just doing it from scratch IMO.

 

 

Though, you MIGHT make it work with my mod. I made a pack-in in there, to make it easier to add more interiors. You might use that to basically turn the EN interior into another basement interior.

Short version: you need a new activator door as an entrance, and link it together with some of the objects from the pack-in.

 

Though, if you want to do it using xedit only, I guess that's not an option. But just adding regular teleport doors should work.

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