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How do you start a quest by talking to an NPC


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Hello, I am sorry but I am still pretty new to quest mods. I was just wondering how do I start a quest where the quest starts when you talk to an NPC after completing one of their previous quests (it is a vanilla NPC and vanilla quest)? Like for instance I mean you have to complete the previous quest to start the dialogue and start this one; then once you talk to the NPC, they will say a different greeting dialogue unique to this quest and it will open a new topic where if you click on it and hear the dialogue it will start the quest. Are there any tutorials online of how to do this or is it easy to tell me the difficult stuff to do? What I know how to do is create a new quest and write dialogue but the "get is" parts and other things like script is kind of hard for me (not setting it, just figuring out what conditions I am supposed to set) . Thank you for your help.

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It's a matter of scripting and dialogue filtering. You have a higher risk of conflicts if you use vanilla elements.

 

Always start your editor ID's and scripts names with letters.

 

 

In this example you want to add a greeting to Gilgondorin once the player completed The forlorn watchman's quest

 

To create your greeting go to character - dialogue - greeting

Right-click new, your new greeting will appear under a vanilla name which is normal, write what your want and add the filtering

 

In this example it should be

getIsId Gilgondorin == 1

getStageDone MS06 120 ==1

 

You also need to create a quest (a priority of 50 should do the job) and move your greeting to said quest (right-click on your greeting - move to quest using the construction set extender).

 

If you want to add a topic though the greeting you need to add the topic through the quest's topics thumbnail and enable it using the result script field by writing addtopic TopicEditorID

 

Do you have other questions?

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As for new questions I am fine for right now, but I do have a question about the last two sentences. On the last two sentences I do not have the construction set extender and do not know how to download anything without the Vortex instead of manually. Also the last sentence is that how to do it manually instead of using the construction set extender? Thank you very much for your help.

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As for new questions I am fine for right now, but I do have a question about the last two sentences. On the last two sentences I do not have the construction set extender and do not know how to download anything without the Vortex instead of manually. Also the last sentence is that how to do it manually instead of using the construction set extender? Thank you very much for your help.

Downloading manually is as easy as a kid's game, make a little effort. I'm not sure Vortex works well with Oblivion by the way

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As for new questions I am fine for right now, but I do have a question about the last two sentences. On the last two sentences I do not have the construction set extender and do not know how to download anything without the Vortex instead of manually. Also the last sentence is that how to do it manually instead of using the construction set extender? Thank you very much for your help.

Downloading manually is as easy as a kid's game, make a little effort. I'm not sure Vortex works well with Oblivion by the way

 

I'm sorry but I just think vortex is a lot easier, I am not a specialist in computer so I do not understand unzipping something and have never done it successfully before. Anyways thank you for everything, that is all that I need to know.

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