Community Patch
A large collection of tweaks and improvements, based on community feedback; and with balance aspect taken into account.

Community Patch
Started by
Site Bot
, Jun 08 2019 07:23 PM
374 replies to this topic
#1
Posted 08 June 2019 - 07:12 PM

#2
Posted 08 June 2019 - 08:52 PM

Congratulations on the release, fellows! :)
#3
Posted 08 June 2019 - 10:20 PM

Hi folks!
Sorry for inconvinience with Icons Mod: due some unknown file corruption (or mistakes in .gamedatabundle file), the new icons for SOME of subclasses is missing (have vanilla appearance).
I fixed this bug with backup, and you can download it with this link: https://uploadfiles.io/p0jwjrhu
MaxQuest will be out of reach till Monday, but reupload corrupted file as soon as possible. Sorry again, it's because this is Obsidian game and even mods for this game should have some small bugs
Sorry for inconvinience with Icons Mod: due some unknown file corruption (or mistakes in .gamedatabundle file), the new icons for SOME of subclasses is missing (have vanilla appearance).
I fixed this bug with backup, and you can download it with this link: https://uploadfiles.io/p0jwjrhu
MaxQuest will be out of reach till Monday, but reupload corrupted file as soon as possible. Sorry again, it's because this is Obsidian game and even mods for this game should have some small bugs

Edited by EVO_83, 08 June 2019 - 10:21 PM.
#4
Posted 09 June 2019 - 08:05 AM

Hey there. Since I made the icons for the passive abilities I thought I might as well create a nexusmod account, right? ;)
Have fun with the patch(es)!
Have fun with the patch(es)!
Edited by Boeroer, 09 June 2019 - 08:05 AM.
#5
Posted 09 June 2019 - 11:34 AM

Are these all relevant or do they break stuff if I were to play on turn based mode?
#6
Posted 09 June 2019 - 12:39 PM

All fixes/changes is fully compatible with TB mode. More than that, you can switch it ON/OFF anytime you want.
#7
Posted 09 June 2019 - 04:45 PM

Is this compatible with the Enhanced User Interface mod, in the sense that the Community Patch changes are reflected in the user face?
#8
Posted 09 June 2019 - 05:11 PM

You can install both Enhanced User Interface and CommunityPatch just fine.
CommunityPatch does override around a dozen of status effect descriptions. But from what I see, none of them include inspiration/affliction names.
CommunityPatch does override around a dozen of status effect descriptions. But from what I see, none of them include inspiration/affliction names.
#9
Posted 09 June 2019 - 05:45 PM

Indeed :)
#10
Posted 10 June 2019 - 09:25 AM

Actually, not everything is playing nice with TB mode. DoT change messes with DoT abilities causing them to deal only 1 tick of their damage instead of their normal behavior. You can easily check it with Wounding shot. Without this mod it works like wounding DoT should - first tick (10%) applied instantly and then 20% of damage dealt during the turn itself. With this it only ever deals 10%(one tick).
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