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#171
AndreaColombo

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In response to post #85695003.


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Fixed. Thank you!

#172
AngryChief

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I don't know if its know issue but after fresh installation I could not run the game when gn.stun_reflex_debuff.gamedatabundle file was present in override directory (some kind exception in unity console and black screen forever).

#173
NexusCat4

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In response to post #87058088.


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Same here: on installing the Basic Mod, game refused to load - blackscreen.

Thank you for taking the time to identify the file that causes it: renaming it allows the game to load if you want to keep the rest of the community patch changes.

Edited by NexusCat4, 16 November 2020 - 04:47 PM.


#174
TKDancer

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hello, thanks for the mod, could i request a fix for the spiritshift stag form bugging out during spell casting? apparently its been an issue for a long time that never got fixed

sometimes stag, and stag alone, just freezes without ever finishing the spells

#175
Barbeceau

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Hi, 
thank you very much for the work put into the Mod. Currently on a playthrough with a Psyblade (cypher/fighter). The whole point of the build was to take advantage of the raw lash on Biting Whip, but both the raw lash and the inherent +20% damage apply very inconsistently. They seem to be there at the beginning of combat, but dissapear after a while.
I suspect it has something to do with the biting whip effect being listed in the bar at the right of the character's portrait. As soon as more buffs and effects overlap, biting whip is then pushed out. Do you have any experience with this?

Cheers

#176
AndreaColombo

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Here's the updated typos component for those interested. It replaces the original one.

https://www.dropbox....hTypos.rar?dl=0

#177
MaxQuest

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In response to post #88110653.


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I have included the new typos fixes into v1.1.0.

#178
MaxQuest

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In response to post #87190473.


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Unfortunately I don't currently know how to fix that issue.

#179
flacito

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Sadly, the missing string issue is still present. This time at Xoti priest class. See screenshots:
  • https://imgur.com/8qFhY5m
  • https://i.imgur.com/Aj2a5fT.jpg
  • https://i.imgur.com/WKexEq9.jpeg
  • https://i.imgur.com/I47tI5s.jpeg
  • https://i.imgur.com/cJDfQlL.jpg
  • https://i.imgur.com/gQz31Uh.jpg
  • https://i.imgur.com/wGanbdX.jpeg
  • https://i.imgur.com/EziF06d.jpeg
  • https://i.imgur.com/Aj2a5fT.jpg
  • https://i.imgur.com/8qFhY5m.jpeg
Hoping you can fix this :) 

Edited by flacito, 01 January 2021 - 11:24 PM.


#180
MaxQuest

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In response to post #88672833.


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I have checked your screenshots.

CommunityPatch is currently using strings in range 1154..20505. Also here's how the talent tree looks for my Xoti: https://i.imgur.com/p6arTjQ.png

It looks to me that you are using some 3rd party mod that has added an extra spell and a few passive talents. And most likely it is installed  via Vortex.

Is that true? And if yes, what's your modlist?

Edited by MaxQuest, 02 January 2021 - 05:10 PM.





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