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Getting CTDs entering interior cell


blackhand8657

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Ok, not really sure what happened, my game was fine this morning, no problems at all, no CTDs or anything. Then later today, I loaded up my save (which was in an interior cell, Dead Man's Respite) and I get CTD. I did make some changes to Valdacil's Item Sorting adding Mammoth pelts to their respective DeathItem Leveled List along with adding Troll Skulls to Trolls as well as editing the value of pelts, gems and necklaces/rings (only base unenchanted items). I've done that before without any issues so I doubt thats the problem. I did have Unlimited Bookshelves installed but simply moved it above VIS. Then after that I get CTD loading up my game. Hesitantly I start a new game, uninstalling Unlimited Bookshelves beforehand. I made a new character, then when you're supposed to enter the Keep, it crashes upon entering.

 

I dont understand what changed, this is my load order. Also gonna include the Papyrus Log. I realize it's not a crash log but sometimes it seems like it might shed some light on a problem. Thank you in advance

 

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ApachiiHair.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
SGEyebrows.esp=1
SkyUI_SE.esp=1
SkyHUD.esp=1
AMatterOfTime.esp=1
JaxonzRenamer.esp=1
Bounty Gold.esp=1
DetailedMineMarkers.esp=1
Beards.esp=1
Elemental Eyes.esp=1
TheEyesOfBeauty.esp=1
TairPreset.esp=1
Vidani's Bag of Holding.esp=1
BagOfShit.esp=1
DG-NoAttacks.esp=1
NoCombatMusic.esp=1
Daedric Dawnbreaker.esp=1
Eli_Breezehome.esp=1
No NPC Greetings.esp=1
DragonBoneEbonsteel.esp=1
DragonCarvedArmorSet.esp=0
Lore Weapon Expansion.esp=0
Lore Weapon Expansion - Daedric Crescent.esp=0
Lore Weapon Expansion - Goldbrand.esp=0
Lore Weapon Expansion - Relics of the Crusader.esp=0
InsanitySorrow Weapons Pack.esp=0
isilNarsil.esp=1
Project Flintlock SE Redux.esp=0
vannord.esp=1
KatanaCrafting.esp=0
AncientTonguesSwords.esp=0
Ark_Battlemage.esp=0
Aedric Amulet Overhaul.esp=1
RoyalDaedric.esp=1
LeatherBound Huntress Armor.esp=0
Northgirl.esp=1
Berserk Black Swordsman Armor - No Arm.esp=0
Ursine Armour - Non HDT.esp=1
Skysan_Stalhrim.esp=1
DiverseDragonsCollectionSE.esp=1
SteelFromIron.esp=1
icepenguinworldmap.esp=1
Enchanting Freedom.esp=1
HearthFire Display Case Fix.esp=1
Unique Display Room.esp=1
Breezehome free.esp=0
Nordic Wanderer.esp=0
JKs Skyrim.esp=1
RiverwoodHuntingCabinSE.esp=0
Faction Crossbows.esp=1
UnrelentingForce200%.esp=1
Upgrade Soul Gems.esp=0
JS Armored Circlets SE.esp=1
Soulgem Crafting.esp=0
Qd Characters.esp=1
InigoPerkPointGiver.esp=1
MainlandStalhrim.esp=1
SolstheimMerchantsInWhiterun.esp=1
MorrowindImports.esp=0
Unlimited Training.esp=1
Practice Dummies.esp=0
BuyLumberInLargerStacks.esp=1
thegemstonecollector.esp=0
ValdacilsItemSorting.esp=1
HarvestOverhaul_Redone.esp=1
Immersive Sounds - Compendium.esp=1
VISPatch-ImmersiveSounds.esp=0
Apocalypse - Magic of Skyrim.esp=1
Elemental_Staffs.esp=1
Summermyst - Enchantments of Skyrim.esp=1
Apophysis_DPM_SE.esp=1
concentrativefireandfrostshoutnew2.0.esp=1
FranklyHDImperialArmorsAndWeapons.esp=1
ExpandedJewelryCrafting.esp=1
GQJ_DG_vampireamuletfix.esp=1
Craftable Clothing.esp=1
More Interesting Loot Remastered.esp=1
Start Inventory.esp=1
DragonPriestMasks.esp=1
Relic Hunter Triss.esp=0
TrissArmorRetextured.esp=1
LeftHandRings.esp=0
CFTO.esp=1
Word Walls Relocated- Base game.esp=1
Skysan_Icicle.esp=1
Skysan_GlassAW.esp=1
BarenziahQuestMarkers_Droppable.esp=1
Invisibility.esp=1
CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp=1
moredragonloot.esp=0
Unique Uniques.esp=1
RuefulBloodaxe_WHATEVER.esp=1
TrueDragonBorn - Standard.esp=0
RealisticWaterTwo.esp=1
RealisticWaterTwo - Waves.esp=1
Verdant - A Skyrim Grass Plugin SSE Version.esp=1
SoundsofSkyrimComplete.esp=1
Vivid WeathersSE.esp=1
Vivid Weathers SE - Classic.esp=1
Vivid Weathers SE - Summer Season.esp=1

 

Papyrus Log:

 

[06/10/2019 - 01:42:35AM] Papyrus log opened (PC)
[06/10/2019 - 01:42:35AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[06/10/2019 - 01:42:35AM] Memory page: 128 (min) 512 (max) 153600 (max total)
[06/10/2019 - 01:42:38AM] Error: Unable to bind script jaxonzconsoleplugin to JaxonzRenamerQuest (0D000D62) because their base types do not match
[06/10/2019 - 01:42:38AM] Error: Unable to bind script JaxonzRenamerObject to JaxonzRenamerQuest (0D000D62) because their base types do not match
[06/10/2019 - 01:42:38AM] Cannot open store for class "isilStingGlow", missing file?
[06/10/2019 - 01:42:38AM] Cannot open store for class "ARTH_CRF_RunilJournalScript", missing file?
[06/10/2019 - 01:42:38AM] Cannot open store for class "MLRAutoFire", missing file?
[06/10/2019 - 01:42:38AM] Cannot open store for class "CustomINISettingsControllerScript", missing file?
[06/10/2019 - 01:42:38AM] Cannot open store for class "INISettingsCtrlPlayerAliasScript", missing file?
[06/10/2019 - 01:42:39AM] Error: Unable to bind script MLRArmorMagic to Item 1 in container (02018170) because their base types do not match
[06/10/2019 - 01:42:39AM] Error: Unable to bind script MLRWeaponEvoFinal to Item 1 in container (0009FBA9) because their base types do not match
[06/10/2019 - 01:42:39AM] Error: Unable to bind script MLRArmorMagic to Item 1 in container (000834FF) because their base types do not match
[06/10/2019 - 01:42:39AM] Error: Unable to bind script MLRWeaponEvoFinal to Item 1 in container (020099CD) because their base types do not match
[06/10/2019 - 01:42:39AM] Error: Unable to bind script MLRWeaponEvoFinal to Item 1 in container (040338BE) because their base types do not match
[06/10/2019 - 01:42:39AM] Error: Unable to bind script MLRArmorMagic to (3F37D7F5) because their base types do not match
[06/10/2019 - 01:42:39AM] Error: Unable to bind script MLRWeaponEvoScript01 to (3F638BA2) because their base types do not match
[06/10/2019 - 01:42:46AM] Error: Unable to bind script INISettingsCtrlPlayerAliasScript to alias Player on quest CustomINISettingsControllerQuest (503CC095) because their base types do not match
[06/10/2019 - 01:42:46AM] warning: Property ExteriorIMODList on script INISettingsCtrlQuestScript attached to CustomINISettingsControllerQuest (503CC095) cannot be initialized because the script no longer contains that property
[06/10/2019 - 01:42:46AM] warning: Property InteriorIMODList on script INISettingsCtrlQuestScript attached to CustomINISettingsControllerQuest (503CC095) cannot be initialized because the script no longer contains that property
[06/10/2019 - 01:42:46AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (0A000822)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (0A000822)>]: Updating to script version 2
[06/10/2019 - 01:42:46AM] [soSCivlizationConfigScript <SoSConfigCivilization (4F010947)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [sUM_SKSE_Script <SUM_SKSE_Quest (382F1248)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [soSWildsConfigScript <SoSConfigTheWilds (4F00ADA5)>] INITIALIZED
[06/10/2019 - 01:42:46AM] JaxonzSKSEVersionCheckScript OnInit
[06/10/2019 - 01:42:46AM] [JaxonzRenamerMCM <JaxonzRenamerQuest (0D000D62)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [soSDungeonsConfigScript <SoSConfigTheDungeons (4F0058DC)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [bountyGoldConfigMenuScript <BountyGoldConfigMenuQuest (0E0012CE)>] INITIALIZED
[06/10/2019 - 01:42:46AM] APOC 7 DEBUG: Initialising Populate Lists script...
[06/10/2019 - 01:42:46AM] SKSE check:

2.0.15 rel 63 installed

Success!
(rel 46 required)
[06/10/2019 - 01:42:46AM] SkyUI check:

SkyUI: Installed

Success!
[06/10/2019 - 01:42:46AM] Required Mods:
[none]

Success!
[06/10/2019 - 01:42:46AM] [AMOTRealLifeDateQuestScript <AMOTRealLifeDateQuest (0C0022EF)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [AMOTInGameDateQuestScript <AMOTInGameDateQuest (0C0022EE)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [AMOTSymbolQuestScript <AMOTSymbol2Quest (0C002DB6)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [AMOTSymbolQuestScript <AMOTSymbol1Quest (0C0022F0)>] INITIALIZED
[06/10/2019 - 01:42:46AM] error: Native static function ForEachMorphedReference could find no matching static function on linked type NiOverride. Function will not be bound.
[06/10/2019 - 01:42:46AM] error: Native static function GetMorphedReferences could find no matching static function on linked type NiOverride. Function will not be bound.
[06/10/2019 - 01:42:46AM] [AMOTRealLifeClockQuestScript <AMOTRealLifeClockQuest (0C0022ED)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [WB_MCMQuest_Script <WB_SkyUI_Quest (3604013A)>] INITIALIZED
[06/10/2019 - 01:42:46AM] Setting pet and player relationship to ally
[06/10/2019 - 01:42:46AM] Error: INI setting "iMaxDesired:Particles" is not a float
stack:
<unknown self>.utility.SetINIFloat() - "<native>" Line ?
[VividWeatherConfig (5007EEDB)].vividweatherdata.VWini() - "VividWeatherData.psc" Line 77
[VividWeatherConfig (5007EEDB)].vividweatherdata.OnInit() - "VividWeatherData.psc" Line 66
[06/10/2019 - 01:42:46AM] [VividWeatherMCM <VividWeathers (5024B2F7)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [sKI_FavoritesManager <SKI_FavoritesManagerInstance (0A00082A)>]: Updating to script version 2
[06/10/2019 - 01:42:46AM] [sKI_FavoritesManager <SKI_FavoritesManagerInstance (0A00082A)>]: Updating to script version 3
[06/10/2019 - 01:42:46AM] [AMOTInGameClockQuestScript <AMOTInGameClockQuest (0C0022EC)>] INITIALIZED
[06/10/2019 - 01:42:46AM] Error: File "fiss.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
<unknown self>.fissfactory.getFISS() - "FISSFactory.psc" Line 4
[accm_Quest (23E90017)].accm_MCMenuDDC3Script.OnGameReload() - "accm_MCMenuDDC3Script.psc" Line 112
[accm_Quest (23E90017)].accm_MCMenuDDC3Script.OnInit() - "SKI_ConfigBase.psc" Line 85
[06/10/2019 - 01:42:46AM] Error: File "fiss.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
<unknown self>.fissfactory.getFISS() - "FISSFactory.psc" Line 4
[accm_Quest (23E90017)].accm_MCMenuDDC3Script.OnConfigInit() - "accm_MCMenuDDC3Script.psc" Line 63
[accm_Quest (23E90017)].SKI_ConfigBase.OnGameReload() - "SKI_ConfigBase.psc" Line 114
[accm_Quest (23E90017)].accm_MCMenuDDC3Script.OnGameReload() - "accm_MCMenuDDC3Script.psc" Line 116
[accm_Quest (23E90017)].accm_MCMenuDDC3Script.OnInit() - "SKI_ConfigBase.psc" Line 85
[06/10/2019 - 01:42:46AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>] INITIALIZED
[06/10/2019 - 01:42:46AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 2
[06/10/2019 - 01:42:47AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 3
[06/10/2019 - 01:42:47AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 4
[06/10/2019 - 01:42:47AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 5
[06/10/2019 - 01:42:47AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 6
[06/10/2019 - 01:42:47AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 7
[06/10/2019 - 01:42:47AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 8
[06/10/2019 - 01:42:47AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 9
[06/10/2019 - 01:42:47AM] [AMOTMenuQuestScript <AMOTMenuQuest (0C002DB5)>] INITIALIZED
[06/10/2019 - 01:42:47AM] [AMOTMenuQuestScript <AMOTMenuQuest (0C002DB5)>]: Updating script to version 2
[06/10/2019 - 01:42:47AM] [bountyGoldConfigMenuScript <BountyGoldConfigMenuQuest (0E0012CE)>]: Registered Bounty Gold at MCM.
[06/10/2019 - 01:42:47AM] [AMOTMenuQuestScript <AMOTMenuQuest (0C002DB5)>]: Updating script to version 3
[06/10/2019 - 01:42:51AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest START
[06/10/2019 - 01:42:51AM] DLC1: Starting DLC1 Initialization quest.
[06/10/2019 - 01:42:51AM] PATCH 1.9 QUEST HAS STARTED
[06/10/2019 - 01:42:51AM] [AMOTMenuQuestScript <AMOTMenuQuest (0C002DB5)>]: Updating script to version 4
[06/10/2019 - 01:42:51AM] Cannot open store for class "frostutil", missing file?
[06/10/2019 - 01:42:51AM] Error: Unable to obtain function call information - returning None
stack:
[alias Player on quest VividWeatherConfig (5007EEDB)].VividWeathersFrostfallCompatibility.OnUpdate() - "VividWeathersFrostfallCompatibility.psc" Line 18
[06/10/2019 - 01:42:51AM] warning: Assigning None to a non-object variable named "::temp0"
stack:
[alias Player on quest VividWeatherConfig (5007EEDB)].VividWeathersFrostfallCompatibility.OnUpdate() - "VividWeathersFrostfallCompatibility.psc" Line 18
[06/10/2019 - 01:42:51AM] [Vivid Weathers] : Frostfall Not installed. Errors above are harmless.
[06/10/2019 - 01:42:51AM] [sUM_SKSE_Script <SUM_SKSE_Quest (382F1248)>]: Registered Summermyst Enchants at MCM.
[06/10/2019 - 01:42:51AM] [soSDungeonsConfigScript <SoSConfigTheDungeons (4F0058DC)>]: Registered $SOSDUNGEONS at MCM.
[06/10/2019 - 01:42:52AM] [soSWildsConfigScript <SoSConfigTheWilds (4F00ADA5)>]: Registered $SOSTHEWILDS at MCM.
[06/10/2019 - 01:42:52AM] InitWidgetLoader()
[06/10/2019 - 01:42:52AM] [soSCivlizationConfigScript <SoSConfigCivilization (4F010947)>]: Registered $SOSCIVIL at MCM.
[06/10/2019 - 01:42:52AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Registered SKY UI at MCM.
[06/10/2019 - 01:42:54AM] APOC 7 DEBUG: Populating leveled lists... Books...
[06/10/2019 - 01:42:55AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest DONE
[06/10/2019 - 01:42:55AM] PATCH 1.4 QUEST HAS STARTED
[06/10/2019 - 01:42:56AM] [WB_MCMQuest_Script <WB_SkyUI_Quest (3604013A)>] INITIALIZED
[06/10/2019 - 01:42:56AM] [WB_MCMQuest_Script <WB_SkyUI_Quest (3604013A)>]: Registered Apocalypse Spells at MCM.
[06/10/2019 - 01:42:56AM] [VividWeatherMCM <VividWeathers (5024B2F7)>] INITIALIZED
[06/10/2019 - 01:42:56AM] APOC 7.05 DEBUG: Reset Ritual tracker!
[06/10/2019 - 01:42:56AM] [VividWeatherMCM <VividWeathers (5024B2F7)>]: Registered Vivid Weathers at MCM.
[06/10/2019 - 01:42:56AM] [accm_MCMenuDDC3Script <accm_Quest (23E90017)>] INITIALIZED
[06/10/2019 - 01:42:56AM] Error: Cannot add a None inventory event filter to this reference alias
stack:
[alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ?
[bYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177
[06/10/2019 - 01:42:57AM] DLC1: DLC1 Initialization quest done.
[06/10/2019 - 01:42:58AM] [AMOTMenuQuestScript <AMOTMenuQuest (0C002DB5)>]: Registered A Matter of Time at MCM.
[06/10/2019 - 01:42:58AM] [accm_MCMenuDDC3Script <accm_Quest (23E90017)>]: Registered Diverse Dragons Col. 3 at MCM.
[06/10/2019 - 01:42:58AM] APOC 7.05 DEBUG: Reset Ritual tracker!
[06/10/2019 - 01:43:17AM] APOC 7 DEBUG: Populating leveled lists... Scrolls...
[06/10/2019 - 01:43:24AM] APOC 7 DEBUG: Populating leveled lists... Staves...
[06/10/2019 - 01:43:29AM] APOCNEW DEBUG: Populating leveled lists...Done
[06/10/2019 - 01:46:53AM] VM is freezing...
[06/10/2019 - 01:46:53AM] VM is frozen
[06/10/2019 - 01:46:54AM] Saving game...
[06/10/2019 - 01:46:54AM] VM is thawing...
[06/10/2019 - 01:48:34AM] VM is freezing...
[06/10/2019 - 01:48:34AM] VM is frozen
[06/10/2019 - 01:48:34AM] Saving game...
[06/10/2019 - 01:48:34AM] VM is thawing...
[06/10/2019 - 01:52:46AM] VM is freezing...
[06/10/2019 - 01:52:46AM] VM is frozen
[06/10/2019 - 01:52:46AM] Saving game...
[06/10/2019 - 01:52:46AM] VM is thawing...

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Well, now the game is crashing at the beginning right where you run up the tower just before Alduin busts through the wall.

 

Anyone have any thoughts on this? Suggestions?

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