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Instigating Deliverer


YaliJin

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Hello, this should be an easy and fast modification for those who know how it's done.

Just as the title says, i'd like to ask for a mod that turns the original "VATS Enhanced" legendary mod that is applied to the Deliverer upon getting the reward, to the "Instigating" one. That's it.

 

I'ts just a personal preference as i almost never use VATS (only for sniping the fusion cores of bandits in power armor), so the original effect is wasted on me, and it's a shame since it's my favourite weapon in the game (007 FTW). I always play stealth in games that give me that option, so double damage on first shot would be just great in this case.

 

Thanks in advance.

 

 

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I've never had a problem with it myself, maybe because I only use limited amounts of the features it offers. I can't really blame you for being wary of it when it has that many open bugs.

 

However, I tracked down where the Deliverer's legendary effect is actually set, and it is a 15 KB script that handles most of the events during the relevant quest (Fallout4 - Misc.bsa\Scripts\Fragments\Quests\QF_RR02_0006FA37.pex), so changing part of that script will conflict with any other mod that changes it (such as UFO4P).

 

Maybe this mod instead: https://www.nexusmods.com/fallout4/mods/38089 I admit I haven't tried it myself, but it looks like it is still being maintained by the author.

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I've never had a problem with it myself, maybe because I only use limited amounts of the features it offers. I can't really blame you for being wary of it when it has that many open bugs.

 

However, I tracked down where the Deliverer's legendary effect is actually set, and it is a 15 KB script that handles most of the events during the relevant quest (Fallout4 - Misc.bsa\Scripts\Fragments\Quests\QF_RR02_0006FA37.pex), so changing part of that script will conflict with any other mod that changes it (such as UFO4P).

 

Maybe this mod instead: https://www.nexusmods.com/fallout4/mods/38089 I admit I haven't tried it myself, but it looks like it is still being maintained by the author.

 

Damn, i'm using UFO4P as anyone should. I won't say it's equivalent to the Skyrim Unofficial Patch as that one has the very blood and tears of the awesome mod creators that done impressive things in order to complete Bethesda's work regarding bugs, glitches, etc..., but it has some really needed fixes in it so i'm grateful for such bug repellent.

 

Sorry for the off-topic, back at the matter at hand. If the quest is troublesome to mess with, would it be possible to add a clone of the deliverer (different name will do, i'll rename it in game anyway while upgrading it) with the same meshes, textures, sound, animation, stats, etc... with the instigating effect to a predetermined container (e.g. an existant container in Sanctuary or nearby Red Rocket, please avoid safes and duffle bags as those are already modded in my game) or named enemy NPC? This option should be even easier...i think.

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