Mebantiza Posted June 13, 2019 Share Posted June 13, 2019 (edited) In my game, some animals, noticeably wolves, are fighting each other when more than one is present. That is not programmed behavior no? I am pretty sure it is not. Ive been disabling any, and cleaning my save, of mods that modify wolves, including all my combat and faction related mods, and, no difference. The two test wolves I am using are still fighting each other and not me, when I arrive at their spawn point. it is not strictly wolves either doing this either, but they are most convenient and common to use to see this in action. And no I am NOT using SkyTest, Real Animals mod, or any animal mod period. My save itself, is, admittedly, not in the best of shape ATM. Kind of trashed really tbh, but, not sure if improper animal behavior can get baked into a save this way? Possible? Edited June 13, 2019 by Mebantiza Link to comment Share on other sites More sharing options...
Raemos Posted October 2, 2019 Share Posted October 2, 2019 I'm having this issue too, and I haven't found anyone else talking about this in my searches. Did you ever figure out what was going on? Link to comment Share on other sites More sharing options...
glittertind Posted June 12, 2020 Share Posted June 12, 2020 Did any of you fix this? I also have the wolfs attacking each other. Kind of funny, but the wolves make a bad hunting pack together. Link to comment Share on other sites More sharing options...
glittertind Posted July 7, 2020 Share Posted July 7, 2020 Allright, I fixed this in my game. If was just a good example of a mod conflict. I had 2-3 mods that altered the wolf (both NPC and RACE records). Solution requires tes5edit. In my case I removed all entries with regards to wolfs from Tropical Skyrim. That fixed the wolf behaviour. The mudcrabs was also attacking each other. Link to comment Share on other sites More sharing options...
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