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Why does bethesda update Skyrim


Cowgoesmoo3

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Wow thanks, but no thanks for updating one of the olding games in anyone's library.

 

Stop touching the game and leave it alone. Does anyone actually know why they have to prod the game?

It's not like there hasn't been enough complaining. Or do they actually need more complaints?

Edited by zcul
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They need to do it to provide additional engine support for the CC DLCs. Which as a side benefit everyone else is then able to use as well.

 

Plus the occasional big bug fix like the skin shader issue they just fixed. So these updates are not without merit and complaining that they're supporting the game is stupid considering everyone USED to complain they stopped supporting it. Wish folks would make up their minds.

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Sorry, but no.

 

For years people complained they stopped supporting the game. Now that they are, people are complaining.

 

Fortunately for the vast majority of us, those complaining are too small of a group to worry about. SKSE64 is not as widely used as you think, and the specific kinds of mods that rely on DLLs built against it are fewer still. None of which can even be used on consoles at all and that's their primary market. Us PC users even as a unified block do not have enough market power to sway financial decisions at the corporate level. That's just reality. So they're going to keep updating the game and those of us who WANT then to do so will continue to be happy about it.

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They're not really "supporting" the game though, the updates are mostly to incorporate/support/add Creation Club content. They might have made a small update incidentally, I wouldn't know about that, but the fact that USSEP is even a thing means they've not bothered to really update the game in any meaningful way for a very long time. Hell, the Switch edition launched with all the bugs that have been around since Vanilla which is just embarrassing - and on that platform I wish you good luck on fixing that stuff as a user. The PC updates are really mostly about CC in lockstep with the console platforms which are the primary moneybag generators.

 

That said, at the same time I have little patience for people who lose their mind every time they have to wait a couple of days for SKSE to catch up so eh.

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You should go take a look at the community forums for other games in what few places those exist. Bugs are universal. That the USSEP can be a thing is a testament to how powerful the modding system for Bethesda games is. Most other companies aren't going to fix anything close to the volume of bugs we have. Bethesda is not acting any differently from any other company by not fixing stuff, nor are they any different than any other company for porting their games to other platforms there's a demand for them on. And on Switch the demand for SSE was huge, so they obliged, and it's selling like crazy. They, like any other company, are in this to make money. Post-release support is a money sink. So they came up with a way to offset that while popping in some decent fixes along the way, like this skin shader bug they dealt with in 1.5.80. You may not like the CC, but it's paying for the opportunity for this to happen now. An opportunity that would have been lost entirely and left us relying on sloppy fixes for these kinds of things the USSEP is not able to address.

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